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Dragon Ball: Shenron no Nazo

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Dragon Ball: The Mystery of Shenlong
Japan
The Mystery of Shenlong (Japanese)
USA
Dragon Power (USA)
France
Le Secret Du Dragon (France)
"Dragon Ball: The Mystery of Shenlong" Title Screen
ドラゴンボール 神龍の謎
Doragon Bōru Shenron no Nazo
Dragon Power
Release Date 27 November 1986 (JP)
March 1988 (USA)
1988 (FR)
Genre Action
Price ¥5,300 + tax
Copies Shipped 1.2 million (JP)[1]
v · d · e

Dragon Ball: The Mystery of Shenlong, released in France as Dragon Ball: Le Secret Du Dragon and localized in America as Dragon Power, is the Dragon Ball franchise's second video game, and first in a long line of games for the Nintendo Famicom. Players directly control Son Goku from a top-down perspective similar to other action/adventure/role-playing console games of the era, and are tasked with collecting the seven Dragon Balls across the game's various stages, battling mooks and boss characters alike.

Like other Dragon Ball video games of its era, The Mystery of Shenlong is presumed to have been developed by TOSE Software for Bandai.[2]

Game Modes

The Mystery of Shenlong is a single-player game with its sole gameplay mode being its main story. In addition to working toward completing the story, players also have a score point tally indicated on screen which increases as the player defeats enemies and acquires items.

Gameplay

Opening action scene in The Mystery of Shenlong featuring the standard, quasi-overhead perspective
Minor boss fight in The Mystery of Shenlong featuring the side view perspective

The directional pad moves Goku around the screen, while the "A" button jumps up or down and the "B" button punches (or swings the Nyoibō when equipped). Pressing the "A" and "B" buttons together allows Goku to perform the Kamehameha once learned. Players can collect various items along the way, such as food that will restore power or increase run speed.

Goku's power meter is indicated on screen as a numerical value. Goku is defeated when he loses all of his power or falls into a hole.

Gameplay takes place in a quasi-overhead perspective, where Goku is able to freely move in 360 degrees within the map, jumping and attacking at will. Gameplay occasionally shifts to a side view perspective for boss fights.

Playable Characters

Son Goku: Japanese Version Goku: American Version
File:Shenronnonazo-sprite-goku-jp.png File:Shenronnonazo-sprite-goku-usa.png

Stages

  • Text

Codes & Secrets

French Version Debug Codes

Pressing "B" on the second controller in the French edition of the game allows the player to skip levels. Likewise, pressing the "Down" button on the second controller in the French edition refills the player's health (though going above 255 will cause the counter to loop around, killing the player). These are presumed to be unremoved, leftover debug options from the development and localization team.

Theme Song

The title screen and story dialog screens use a variation of the original Dragon Ball television series' opening theme, "Mystical Adventure!" This particular piece of music is replaced in the American Dragon Power localization.

Soundtrack

TBD

Merchandise

Cover to the Mystery of Shenlong guide book

Guide Book

A guide book for The Mystery of Shenlong was released shortly after the game's release on 15 December 1986 by Shueisha under the "Jump Comics Selection" series for ¥360.

Releases

Domestic Releases

Box for the original Japanese Nintendo Famicom release of Dragon Ball: The Mystery of Shenlong

The Mystery of Shenlong was originally released on the Nintendo Famicom 27 November 1986. As with most Nintendo Famicom games, the game comes packaged in a cardboard box. The plastic packaging inside holds the game cartridge, while the instruction manual and promotional material slide in and fit on top. A silver Toei Animation sticker is affixed to the front of the box.

The game was included as a bonus in Dragon Ball DS 2: Charge!! Red Ribbon Army on the Nintendo DS 11 February 2010, and is accessible via the main menu screen. The bonus game is not included in the international Dragon Ball Origins 2 localization.

The game was also later included within the Nintendo 3DS compilation J Legend Retsuden on 07 November 2013 as the sole Super Famicom entry for the Dragon Ball franchise (alongside various Famicom entries).[3] This version maintained its original musical score.

The game was once again included within the Nintendo Classic Mini Family Computer Weekly Shonen Jump 50th Anniversary Version on 07 July 2018, a Jump-specific edition of the Nintendo Famicom Classic.[4]

International Releases

Box for the American Nintendo Entertainment System release of Dragon Power

The Mystery of Shenlong was faithfully localized in France in 1988 as Dragon Ball: Le Secret du Dragon, though chapters 7-10 are cut from the game.

The game was in many ways heavily adapted and localized for America in 1988 as Dragon Power, removing the Dragon Ball license and changing various characters' and items' names and actual sprite presentations. Most notably:

  • While Goku retains his name, his sprite is adjusted to remove the spiky hair and add in a bandanna.
  • Bulma is renamed "Nora"
  • The Turtle Hermit retains a faithful title translation, but his sprite is adjusted
  • Goku's Nyoibō is localized as the "Magic Pole" and the Kamehameha is localized as the "Wind Wave"
  • Underwear is adapted into sandwiches

The same stages are removed from the American version as are removed in the French version.

Domestic Media Coverage

  • TBD

Commercials & Trailers

  • TBD

International Media Coverage

Legacy

Dragon Ball: The Mystery of Shenlong was featured on the season ten opening (episode 70, aired 22 October 2008) to GameCenter CX, a Japanese television show featuring Shinya Arino attempting to complete various (generally older and difficult) video games. After 14 hours of gameplay, Arino was unable to complete the game.[5]

Additional Notes

Various character designs from Bird Land Press 22

Akira Toriyama's original designs for the some of the game's enemies ― "Kurilien" (an alien that resembles Kuririn), an "Asura Robot", and the MB Army General ― were published in the 22nd edition of Toriyama's fanclub newsletter, Bird Land Press, in December 1986. These designs were featured as the Dragon Ball Official Site's 85th entry in its The Nearly Complete Works of Akira Toriyama ongoing weekday column in May 2018.[6]

Game Credits

TBD

References

  1. "Dragon Ball Video Game Data". 30th Anniversary: Dragon Ball Chōshishū –Super History Book–. Japan: Shueisha, 21 January 2016. ISBN 978-4-08-792505-0. (p. 216)
  2. Sam Kennedy, 1UP.com, ("TOSE: Gaming's Dirty Little Secret")
  3. 2013 #46 issue of Weekly Shōnen Jump ("SCOOP" column)
  4. "ニンテンドークラシックミニ ファミリーコンピュータ 週刊少年ジャンプ創刊50周年記念バージョン". Nintendo. Retrieved: 21 January 2019.
  5. "The Game Center CX Episode Guide: #70". Crunk Games. Retrieved: 29 January 2019.
  6. "“The Nearly Complete Works of Akira Toriyama”: Work #085" (21 May 2018). Kanzenshuu. Retrieved: 23 January 2019.