17 August 2018 by VegettoEX
26 July 2018 by VegettoEX
21 July 2018 by VegettoEX
In conjunction with a Dragon Ball FighterZ promotional live stream today, Bandai Namco also released a brief video statement from Dragon Ball XENOVERSE 2 producer Masayuki Hirano stating the company’s intent to release additional free and paid content for the game:
(NOTE: Any and all grammatical errors are preserved from the original video transcription below.)
Hello Dragon Ball Xenoverse 2 fans, Long time no see, this is Hirano, the producer of Xenoverse 2. First off, I wanted to give you my biggest thanks for supporting Dragon Ball Xenoverse 2 for such a long period of time. And today, I was hoping to make an announcement to the fans out there. Some of you may remember, but when we announced this title, we promised to support the game for a year after the launch. And we have been successful to the run the game for a year and a half now, and that’s all thanks to the support from the fans. However, since we did say “a year”, there may be some people thinking that there’s no more new experience and content coming to Dragon Ball Xenoverse 2. So that’s why I wanted to take this time to make this announcement. It’s not the end of Xenoverse 2 yet. We are planning for more DLCs which include New Characters. And we aim to optimize the Online Experience for all users, with Free Updates. We will be addressing the Network Connection issues you may be encountering during battle, and we also plan to make adjustments and balances to the Skills/Attacks, and also rules so that battling each other is a more streamlined experience for everyone. Dragon Ball Xenoverse 2 still has much more to offer, so although Dragon Ball Xenoverse 2 and DRAGON BALL FighterZ is very different in genre, we would like to keep expanding both worlds, so that players can continue enjoying the game for a long period of time. So we hope that you will continue to support and enjoy the Dragon Ball Game Series.
Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the PlayStation 4, Xbox One, PC (via Steam), and Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017.