Dragon Ball Z: Legendary Super Warriors: Difference between revisions
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===Game Modes=== | ===Game Modes=== | ||
* Continue (つづきから ''Tsuzukikara''): Continues from where the player left off in the story mode. | * Continue (つづきから ''Tsuzukikara''): Continues from where the player left off in the story mode. | ||
* Multiplayer (つうしん ''Tsūshin''): Allows players to battle against each other or trade cards by using a Game Link Cable. | * Multiplayer (つうしん ''Tsūshin''): Allows players to battle against each other or trade cards by using a Game Link Cable. Available after reaching Chapter 11 in the story mode. | ||
* Battle (バトル ''Batoru''): Allows players to select any cards and characters they have unlocked to battle against randomly selected CPU opponents. | * Battle (バトル ''Batoru''): Allows players to select any cards and characters they have unlocked to battle against randomly selected CPU opponents. Unlocked by repeatedly pressing the Start button at the "THE-END" screen following the story mode credits. | ||
* New Game (はじめから ''Hajimekara''): Starts from the beginning of the story mode. Overwrites any existing save file if progress is saved. | * New Game (はじめから ''Hajimekara''): Starts from the beginning of the story mode. Overwrites any existing save file if progress is saved. | ||
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|[[Majin Boo]] (Evil)||Regular<br>Gotenks-absorbed<br>Gohan-absorbed<br>Pure||-||Requires unlock | |[[Majin Boo]] (Evil)||Regular<br>Gotenks-absorbed<br>Gohan-absorbed<br>Pure||-||Requires unlock | ||
|} | |} | ||
There are three empty slots at the bottom of the character selection menu; despite what rumors may say, these do not contain any secret characters and really are just empty. | |||
==Codes & Secrets== | ==Codes & Secrets== | ||
Revision as of 18:17, 8 November 2024
| This page is incomplete. Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it. |
| Dragon Ball Z: Legendary Super Warriors | |||
|---|---|---|---|
| |||
| Release Date |
30 June 2002 (NA) 09 August 2002 (JP) 08 November 2002 (EU) | ||
| Genre | Card, Role-Playing (RPG) | ||
| Developer | Flight-Plan | ||
| Publisher | Banpresto | ||
Dragon Ball Z: Densetsu no Chō Senshi-tachi ("Dragon Ball Z: Legendary Super Warriors") is a card game/role-playing game developed by Flight-Plan and published by Banpresto for the Nintendo Game Boy Color released 30 June 2002 in North America, 09 August 2002 in Japan, and 08 November 2002 in Europe.
The game would be the first and only Dragon Ball game developed for the Nintendo Game Boy Color, as well as the first and only handheld title developed by Flight-Plan and published by Banpresto for the series.
Gameplay
Battles in Dragon Ball Z: Legendary Super Warriors are fought using a turn-based card system, each card representing a move. Attacking moves can range from basic punches and kicks to finishing moves like the Kamehameha and Genki-Dama, whereas defensive options include evasion moves and temporarily boosting a character's attributes.
Winning battles earns characters experience points. Every time they level up, one of their attributes can be increased permanently. Cards also get unlocked along the way, allowing players to choose strategically which ones to include in their deck of 20 cards.
Game Modes
- Continue (つづきから Tsuzukikara): Continues from where the player left off in the story mode.
- Multiplayer (つうしん Tsūshin): Allows players to battle against each other or trade cards by using a Game Link Cable. Available after reaching Chapter 11 in the story mode.
- Battle (バトル Batoru): Allows players to select any cards and characters they have unlocked to battle against randomly selected CPU opponents. Unlocked by repeatedly pressing the Start button at the "THE-END" screen following the story mode credits.
- New Game (はじめから Hajimekara): Starts from the beginning of the story mode. Overwrites any existing save file if progress is saved.
Battle Menu
- Character status (キャラクター Kyarakutā): Examine the attributes of characters and equip special moves.
- Deck (デッキ Dekki): Edit a deck of 20 cards.
- Team composition (へんせい Hensei): Select which character to use for battle. This is usually one character, but can occasionally be two characters on a team.
- List (リスト Risuto): Browse a list of all the cards the player has unlocked.
- Save (セーブ Sēbu): Save progress in the game.
- Exit (とじる Tojiru): Close the menu screen to go into battle.
Story
The story mode of Dragon Ball Z: Legendary Super Warriors covers the events of the Dragon Ball Z television series, split up into 30 chapters of one battle each and accompanying cutscenes.
After an introductory cutscene that briefly describes the history of the Dragon Balls and Son Goku, the gameplay section of the story picks up after the battle against Raditz, with Son Gohan's training under Piccolo functioning as a tutorial for the game. The rest of the story follows more or less Gohan's perspective throughout the battles against the Saiyans, Freeza, Cell and Majin Boo, although there are a few fights he is not present for.
The character selection per battle is limited throughout the first playthrough, but players can choose any character they have unlocked for any battle in subsequent playthroughs.
Playable Characters
| Name | Forms | Notes | Status |
|---|---|---|---|
| Son Gohan (Child) | Regular Super Saiyan Super Saiyan 2 |
Appears in-battle as the Cell arc incarnation of the character | Regular form immediately available; other forms require unlock |
| Piccolo | Regular Merged with God Demon King |
Treats the Demon King Piccolo as a form, not a separate character; sprite remains identical for all three forms | Requires unlock |
| Kuririn | Regular | - | Requires unlock |
| Son Goku | Regular Super Saiyan Super Saiyan 2 Super Saiyan 3 |
- | Requires unlock |
| Vegeta | Regular Super Saiyan Super Saiyan 2, Majin-charmed |
Regular form appears as the Saiyan arc incarnation of the character; other forms appear as the Boo arc incarnation | Requires unlock |
| Son Gohan (Adolescent) | Super Saiyan Super Saiyan 2 Ultimate |
Starts as Super Saiyan; regular form not available | Requires unlock |
| Trunks (Future) | Regular Super Saiyan |
Appears with jacket in regular form; without jacket in Super Saiyan form | Requires unlock |
| Son Goten | Regular Super Saiyan |
- | Requires unlock |
| Trunks (Present) | Regular Super Saiyan |
- | Requires unlock |
| Gotenks | Super Saiyan Super Saiyan 3 |
Starts as Super Saiyan; regular form not available | Requires unlock |
| Vegetto | Super Saiyan | Starts as Super Saiyan; regular form not available | Requires unlock |
| Nappa | Regular | - | Requires unlock |
| Gurd | Regular | - | Requires unlock |
| Reacoom | Regular | - | Requires unlock |
| Jheese | Regular | - | Requires unlock |
| Butta | Regular | - | Requires unlock |
| Ginyu | Regular Goku's body |
When in Goku's body, appears as a purple-colored palette swap of Goku's sprite | Requires unlock |
| Freeza | Final Form | Final form only; other forms not available | Requires unlock |
| No. 16 | Regular | - | Requires unlock |
| No. 17 | Regular | - | Requires unlock |
| No. 18 | Regular | - | Requires unlock |
| No. 19 | Regular | Has only two slots for equippable special moves as opposed to the usual three | Requires unlock |
| Dr. Gero | Regular | Has only two slots for equippable special moves as opposed to the usual three | Requires unlock |
| Cell | First Form Second Form Perfect Form |
- | Requires unlock |
| Cell Jr. | Regular | - | Requires unlock |
| Majin Boo (Good) | Regular | - | Requires unlock |
| Majin Boo (Evil) | Regular Gotenks-absorbed Gohan-absorbed Pure |
- | Requires unlock |
There are three empty slots at the bottom of the character selection menu; despite what rumors may say, these do not contain any secret characters and really are just empty.
Codes & Secrets
TBD
Merchandise
TBD
Releases
Domestic Release
Dragon Ball Z: Densetsu no Chō Senshi-tachi was released 09 August 2002 in Japan.
International Release
The game was released 30 June 2002 in North America, more than a month before its release in Japan. The game was later released in Europe on 08 November 2002.
Domestic Media Coverage
TBD
Commercials & Trailers
Dragon Ball Z: Densetsu no Chō Senshi-tachi - Japanese Commercial 1
Legacy
TBD
Additional Notes
TBD
Game Credits
Credited across all versions:
- Producer: Shintaro Miura, Masami Watanabe
- Director: Takayuki Kinoshita
- Planner: Kiyohiko Wakayama, Akira Yamamoto
- Graphic: Akira Yamamoto, Kotaro Nakashima, Keiji Hitosugi, Takeshi Kawai, Yuki Hata, Shihoko Fujiwara
- Program: Kiyohiko Wakayama, Daisuke Kurokawa
- Scenario: Akira Yamamoto
- Scenario Script: Noriyuki Ito
- Sound: Katsunari Kitajima, Hiroshi Taniguchi, Katsuzo Sugihashi, Yosuke Kinoshita
Credits exclusive to the Japanese version:
- Special Support: Hirofumi Nakamura, Hitoshi Sugiyama, Hirokazu Kawase, Tomoyuki Murai, Keitaro Yoshida, Kazuhiro Fukagaya, Satoshi Kato, Tetsuya Sugikami, Kenji Watanabe, Shinji Ikuta, Takatoshi Asai, Pole To Win
- Development: Flight-Plan
- Publisher: Banpresto (credited under Development in international versions; no mention of Flight-Plan there)
Credits exclusive to the American version:
Infogrames, Inc.
- Sr VP Production: Paul Rinde
- Sr VP Sales: Wim Stocks
- VP Marketing: Tracy Magnuson
- Director of Production: Peter Armstrong
- Producer: Mike Cucchiarella
- Assistant Producers: Chris Lundeen, Amy Harbin
- Sr Marketing Manager: Cindy Swanson
- Sr Print Production Manager: Cherrie Julkowski
- Acquisitions: Roger Arias
- Creative Director: Keith Anderson
- Graphic Designer: Chris Odegard
Quality Assurance - Sunnyvale, California
- QA Leads: Eric Alberson, Michael Hathaway
- Assistant Lead: Tien Nguyen
- Game Testers: Mark Brand, Dan Burkhead, Steve Charbonneau, David Degnan, Peter Eckert, Steve Ellis, Brian Ewoldt, Michael Gjere, Richard Higbee, Jay King, Andrew LeMat, Adrian Morales, Jose Renteria, Fitz
Credits exclusive to the European versions:
- Software Testing: Olivier Robin, Stéphane Pradier, Yann Schied
- Marketing: Matthew Woodley, Louise Ringrose
- Localise Support: S. Pivot-Chossat, Valérie Maillot, Claudia Barbone
- Localisation Test: Babel Media Ltd.
- Certification & Plan: Rebecka Pernered, Jérôme Di Tullio, Emilie Ballivy, Caroline Fauchille
- 3rd-Parties Director: E. Piquet-Gauthier
- Re-Publishing: Rebecka Pernered, Raphaelle Jonnery
- Production/Sales: Bandai S.A.
Credited in both American and European versions:
- Production/Sales: Infogrames
References
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