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J17-B

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J17−B
The Turtle Hermit arrives on Umigame's back.
Tonality F Major
Length 0:57
BGM Data
Catalog Number K-39
Composition Shunsuke Kikuchi
Theme Groups Turtle Hermit
Debut and Release
Debut Year 1986
First Appears Dragon Ball Episode 3
Last Appears Dragon Ball Episode 84
Debut Release Ongakushū (1986 vinyl)
Daizenshuu (1994 CD)
BGM Suite Funky Turtle Hermit
v · d · e

J17-B is the official catalogue number of a piece of background music (BGM) composed by Shunsuke Kikuchi for the Dragon Ball anime in 1986. The piece debuted in Dragon Ball Episode 3 which was broadcast on 12 March 1986.

Overview

J17-B marks the debut of Kikuchi's Turtle Hermit theme. The full composition is part b of the suite entitled "Funky Turtle Hermit", which is track #06 on both the Ongakushū record and disc #2 of the Daizenshuu.

J17-B, the second piece included in this track, was used as the most popular of the Turtle Hermit–themed pieces in the show. Even in his debut scene, J17-B is the backdrop as he intones, "Once upon a time, there lived a man named Urashima...".
Dragon Ball & Dragon Ball Z Daizenshuu (2:6a)

J17-B is given the title "Kame Sennin's First Scene" on The Suburbs of kenisu's Magicant,[1] the most common source for fan titles of Kikuchi's compositions. The piece was assigned the Kanzenshuu catalogue number of K-39 based on its placement in the series.

Form and Analysis

J17-B is in 4 at about 74 beats per minute (BPM).

Part Bars Details
A1 4 clarinet melody; antecedent phrase; HC (I, V)
A2 4 consequent phrase; PAC (I, V-I)
B 4 bassoon melody; HC (vi-V, ii-V)
A2' 4 A2 repeats but the violin end changes + profound ritardando; PAC (I, V-I)

HC stands for half-cadence (ending on V) and PAC stands for perfect authentic cadence (ending on V-I, root position chords, tonic in soprano voice, approached step-wise).

Usage and Variations

Below is a table of every instance where J17-B is used in Dragon Ball. It is not used in Dragon Ball Z.

Durations are approximate and do not necessarily include the fade times normally included in the full track's duration.

Scene Length and Variations Setting
Dragon Ball Episode 3

The Turtle Hermit comes ashore on Umigame's back.
0:24: After the first half of the penultimate bar, cuts to the second half of the final bar.
Dragon Ball Episode 8

The Turtle Hermit wants a reward for lending Goku the Basho Fan. Naturally, it involves Bulma. He gets excited just thinking about it.
0:31: After A2, skips to the end of the final bar. (Awkward cut. Includes the tail end of the upward bend in the final violin gesture.)
Dragon Ball Episode 49

The Turtle Hermit contemplates his bad luck using Bulma's shrinking device to commit crimes against Lunch. He decides to try again; he has a reputation to protect, after all. He draws a hot bath...
0:27: Sped up to about 96 BPM, but the pitch is unaffected. After A2, skips to the final bar.
Dragon Ball Episode 54

At Kame House, Lunch makes an arrangement of roses which almost make her sneeze.
0:21: Starts with B. After the 2nd bar of B, skips to the 4th bar of B. After the first 2 beats of that bar, skips to A2' and plays to the end. Like Episode 49, sped up to about 96 BPM.
Dragon Ball Episode 83

The Fortuneteller Crone points the way to Papaya Island.
0:13: A2' only. Before the ritardando, sped up to about 96 BPM.
Dragon Ball Episode 84

Everyone plays cards at the hotel before the 22nd Tenka'ichi Budōkai.
0:25: After the first two bars of A2, skips to the final bar of A2' (the final bar of the piece).

Notes

References

  1. "The DragonBall BGM Daizenshuu" (11 June 2008). The Suburbs of kenisu's Magicant. Retrieved: 30 June 2019.