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'''''Dragon Ball Kai: Ultimate Butōden''''' ("Dragon Ball Kai: Ultimate Martial Arts Legend") is a 3D Fighting game developed by [[Game Republic]] and published by [[Namco Bandai]] for the Nintendo DS, released '''03 February 2011''' exclusively in Japan. The game uses 3D models for its gameplay and cutscenes in a similar graphical style to ''Game Republic's'' previous [[Dragon Ball DS]] titles.
'''''Dragon Ball Kai: Ultimate Butōden''''' ("Dragon Ball Kai: Ultimate Martial Arts Legend") is a fighting game developed by [[Game Republic]] and published by [[Bandai Namco]] for the Nintendo DS, released '''03 February 2011''' exclusively in Japan. The game uses 3D models for its gameplay and cutscenes in a similar graphical style to ''Game Republic's'' previous [[Dragon Ball DS]] titles, with gameplay held on a traditional two-dimensional plane.


''Ultimate Butōden'' is one of two ''Dragon Ball'' games to use the ''Kai'' title, the first being [[Dragon Ball Kai: Attack of the Saiyans]] released in 2009. The title ''Butōden'' is also a callback to the [[Dragon Ball Z: Super Butōden | Super Butōden]] series of fighting games, which hadn't seen a release since 1995's [[Dragon Ball Z: Shin Butōden | Shin Butōden ]] for the Sega Saturn.
''Ultimate Butōden'' is one of two ''Dragon Ball'' games to use the ''Kai'' title, the first being'' [[Dragon Ball Kai: Attack of the Saiyans]]'' released in 2009. The title ''Butōden'' is also a callback to the ''[[Dragon Ball Z: Super Butōden|Super Butōden]]'' series of fighting games, which had not seen a titled release since 1995's [[Dragon Ball Z: Shin Butōden|Shin Butōden]]'' for the Sega Saturn.


''Ultimate Butōden'' would be the final ''Dragon Ball'' title released for the Nintendo DS, and the last ''Dragon Ball'' title developed by ''Game Republic'', who went defunct the same year.
''Ultimate Butōden'' would be the final ''Dragon Ball'' title released for the Nintendo DS, and the last ''Dragon Ball'' title developed by ''Game Republic'', who went defunct the same year.
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[[File:Goku vs Raditz Ultimate Butōden.png|192px|thumb|left|Goku fights against Raditz]]
[[File:Goku vs Raditz Ultimate Butōden.png|192px|thumb|left|Goku fights against Raditz]]


Though the game uses 3-dimensional characters and environments, ''Ultimate Butōden'' plays as a 2D fighter, with fighters locked to a 2-dimensional plane. Players are able to dash on the ground or take to the skies to maneuver and approach their opponents. Players can execute strong and weak physical attacks using the Nintendo DS's face buttons, or use standard Ki Attacks with the Right Trigger. Special moves and Ki attacks can be triggered by inputting specific button combinations and the X button.
Though the game uses three-dimensional characters and environments, ''Ultimate Butōden'' plays as a 2D fighter, with fighters locked to a two-dimensional plane. Players are able to dash on the ground or take to the skies to maneuver and approach their opponents. Players can execute strong and weak physical attacks using the Nintendo DS's face buttons, or use standard ''ki'' attacks with the Right Trigger. Special moves and ''ki'' attacks can be triggered by inputting specific button combinations and the X button.


Defensively, the player can block or dodge attacks, as well as deflect Ki blasts. In the event of an Ultimate Attack, the receiving player can trigger a mini-game to defend or deflect against the attack. The player who scores the highest wins the struggle.
Defensively, the player can block or dodge attacks, as well as deflect ''ki'' blasts. In the event of an Ultimate Attack, the receiving player can trigger a mini-game to defend or deflect against the attack. The player who scores the highest wins the struggle.


===Gameplay Modes===
===Gameplay Modes===
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==Story==
==Story==


The game's story mode follows the events of the ''Dragon Ball'' anime, starting from the arrival of Raditz during the Saiyan Arc and ending at the final battle with Pure Boo. Along with main-story missions are sub-missions and special what-if scenarios that realize scenarios which did not occur in the original story.
The game's story mode follows events from the ''Dragon Ball'' series, starting from the arrival of [[Raditz]] and ending at the final battle with [[Pure Boo]]. Along with main story missions are sub-missions and special what-if scenarios that realize situations which did not occur in the original story.


The game utilizes both of the Nintendo DS's screens for its cutscenes, taking advantage of the gap between the screens to create the impression of seamless action between the two. Some story scenes are also fully voice acted.
The game utilizes both of the Nintendo DS's screens for its cutscenes, taking advantage of the gap between the screens to create the impression of seamless action between the two. Some story scenes are also fully voice acted.
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===Unlock Bardock===
===Unlock Bardock===


Inputting the button sequence '''UP, X, DOWN, B, LEFT, L, RIGHT, R''' on the start screen will immediately unlock Bardock as a playable character. The sound of Bardock shouting indicates a correct input. This code is a reference to a cheat in [[Dragon Ball Z: Super Butōden]], which would unlock additional characters.
Inputting the button sequence '''UP, X, DOWN, B, LEFT, L, RIGHT, R''' on the start screen unlocks [[Bardock]] as a playable character. The sound of Bardock shouting indicates a correct input. This code is a reference to a cheat in ''[[Dragon Ball Z: Super Butōden]]'', where it unlocked additional characters.


Bardock can still be unlocked without the code through the game's story mode.
Bardock can also be unlocked without the code through the game's story mode.


===Unlock Broli===
===Unlock Broli===
Input the button sequence '''UP, X, DOWN, B, L, Y, R, A''' on the start screen. The player will hear Broli shouting ''"KAKAROTTO!"'', and Broli should be immediately unlocked. This is a reference to a cheat in [[Dragon Ball Z: Super Butōden 2]], which would also unlock Broli.
Inputting the button sequence '''UP, X, DOWN, B, L, Y, R, A''' on the start screen unlocks [[Broli]] as a playable character. The sound of Broli shouting "Kakarrot!" indicates a correct input. This code is a reference to a cheat in ''[[Dragon Ball Z: Super Butōden 2]]'', where it also unlocked Broli.


Broli can also be unlocked through the game's story mode.
Broli can also be unlocked without the code through the game's story mode.


==Characters==
==Characters==
There are a 35 different playable characters in ''Ultimate Butōden'', some of which have forms and transformations that occupy slots in the game. This totals to 52 playable characters including different forms. All characters are unlocked by progressing through the game's story mode. Some story characters require the completion of IF missions rather than the main story missions.
There are a 35 different playable characters in ''Ultimate Butōden'', some of which have forms and transformations that occupy slots in the game. This totals to 52 playable characters including different forms. All characters are unlocked by progressing through the game's story mode. Some story characters require the completion of "IF" missions rather than the main story missions.


{| class="wikitable" style="width: 100%;" align="center"
{| class="wikitable" style="width: 100%;" align="center"
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||TBD||align=left|[[Son Gohan]]||TBD|| TBD|| TBD
||TBD||align=left|[[Son Gohan]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Krillin]]||TBD|| TBD|| TBD
||TBD||align=left|[[Kuririn]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Chiaotzu]]||TBD|| TBD|| TBD
||TBD||align=left|[[Chiaotzu]]||TBD|| TBD|| TBD
Line 114: Line 114:
||TBD||align=left|[[Gurd]]||TBD|| TBD|| TBD
||TBD||align=left|[[Gurd]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Jheese]]||TBD|| TBD|| TBD
||TBD||align=left|[[Jheece]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Dodoria]]||TBD|| TBD|| TBD
||TBD||align=left|[[Dodoria]]||TBD|| TBD|| TBD
Line 128: Line 128:
||TBD||align=left|[[North Kaiō]]||TBD|| TBD|| TBD
||TBD||align=left|[[North Kaiō]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Broly]]||TBD|| TBD|| TBD
||TBD||align=left|[[Broli]]||TBD|| TBD|| TBD
|-
|-
||TBD||align=left|[[Majin Boo]]||Good<br>Evil<br>Pure|| TBD|| TBD
||TBD||align=left|[[Majin Boo]]||Good<br>Evil<br>Pure|| TBD|| TBD
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==Merchandise==
==Merchandise==


[[File:Ultimate Butōden Dragon Ball Heroes Card.jpg|231px|thumb|Promotional Card for Dragon Ball Heroes included with the release of Dragon Ball Kai: Ultimate Butōden]]
[[File:Ultimate Butōden Dragon Ball Heroes Card.jpg|231px|thumb|[[Vegeta]] promotional card [[PB-12]] for the ''[[Dragon Ball Heroes]]'' arcade game included with the release of ''Dragon Ball Kai: Ultimate Butōden'']]


Included with the release of the game was a special promotional card for the [[Dragon Ball Heroes]] arcade game.
Included with the game was a special [[Vegeta]] promotional card, [[PB-12]], for usage with the ''[[Dragon Ball Heroes]]'' arcade game.


On '''03 February 2011''' Shueisha also released an official game guide for the game.<ref>{{Cite game guide|Title="Dragon Ball Kai: Ultimate Martial Legend (Ultimate Butōden)"|Book=37}}</ref>
Shueisha released an official game guide for the game '''03 February 2011''' in Japan, day and date with the game itself.<ref>{{Cite game guide|Title="Dragon Ball Kai: Ultimate Martial Legend (Ultimate Butōden)"|Book=37}}</ref>


==Releases==
==Releases==
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==Domestic Media Coverage==
==Domestic Media Coverage==


After reports of two new trademarks for ''Dragon Ball'' video game titles by Namco-Bandai, one under the name (アルティメット武闘伝) or "Ultimate Butōden", ''Dragon Ball Kai: Ultimate Butōden'' was officially revealed in Weekly Shonen Jump Magazine on '''17 November 2010'''.<ref>{{Cite web|URL=https://www.kanzenshuu.com/2010/11/18/dragon-ball-kai-ultimate-butoden-coming-to-nintendo-ds/|Website=Kanzenshuu|Title=“Dragon Ball Kai: Ultimate Butōden” Coming to Nintendo DS?|Date=18 November 2010|AccessDate=23 August 2019}}</ref>
After reports of two new trademarks for ''Dragon Ball'' video game titles by Namco-Bandai, one under the name アルティメット武闘伝 ("Ultimate Butōden"), ''Dragon Ball Kai: Ultimate Butōden'' was officially revealed in the 2010 No. 51 issue of ''Weekly Shōnen Jump''.<ref>{{Cite web|URL=https://www.kanzenshuu.com/2010/11/18/dragon-ball-kai-ultimate-butoden-coming-to-nintendo-ds/|Website=Kanzenshuu|Title=“Dragon Ball Kai: Ultimate Butōden” Coming to Nintendo DS?|Date=18 November 2010|AccessDate=23 August 2019}}</ref>


==Commercials & Trailers==
==Commercials & Trailers==


[https://www.youtube.com/watch?v=KD324TGU-XI Dragon Ball Kai: Ultimate Butōden - Japanese Commercial]
* [https://www.youtube.com/watch?v=KD324TGU-XI Dragon Ball Kai: Ultimate Butōden - Japanese Commercial]
 
* [https://www.youtube.com/watch?v=S0UdaBh9NtI Dragon Ball Kai: Ultimate Butōden - Japanese PV]
[https://www.youtube.com/watch?v=S0UdaBh9NtI Dragon Ball Kai: Ultimate Butōden - Japanese PV]


==Legacy==
==Legacy==
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==Additional Notes==
==Additional Notes==


* Ultimate Butōden is the first ''Dragon Ball'' game to feature North Kaiō as a playable fighter.
* ''Ultimate Butōden'' is the first ''Dragon Ball'' game to feature [[North Kaiō]] as a playable fighter.


==Game Credits==
==Game Credits==


TBD
TBD


==References==
==References==
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==External Links==
==External Links==
[http://www.bandaigames.channel.or.jp/list/ds_dragonball_kai/ Dragon Ball Kai: Ultimate Butōden - Official Bandai Website]
* [http://www.bandaigames.channel.or.jp/list/ds_dragonball_kai/ Dragon Ball Kai: Ultimate Butōden - Official Bandai Website]


{{Handheld Games}}
{{Handheld Games}}
[[Category: Video Game|*]]
[[Category: Video Game|*]]

Revision as of 15:43, 23 August 2019

This page is incomplete.
Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it.
Dragon Ball Kai: Ultimate Butōden
Japanese

Dragon Ball Kai: Ultimate Butōden Japanese Title Screen

ドラゴンボール改 アルティメット武闘伝
Doragon Bōru Kai Arutimetto Butōden
Dragon Ball Kai: Ultimate Martial Arts Legend
Release Date 03 February 2011 (JP)
Genre Fighting
Price ¥5040 + tax
Developer Game Republic
Publisher Namco Bandai (JP)
Rating CERO A (JP)
v · d · e

Dragon Ball Kai: Ultimate Butōden ("Dragon Ball Kai: Ultimate Martial Arts Legend") is a fighting game developed by Game Republic and published by Bandai Namco for the Nintendo DS, released 03 February 2011 exclusively in Japan. The game uses 3D models for its gameplay and cutscenes in a similar graphical style to Game Republic's previous Dragon Ball DS titles, with gameplay held on a traditional two-dimensional plane.

Ultimate Butōden is one of two Dragon Ball games to use the Kai title, the first being Dragon Ball Kai: Attack of the Saiyans released in 2009. The title Butōden is also a callback to the Super Butōden series of fighting games, which had not seen a titled release since 1995's Shin Butōden for the Sega Saturn.

Ultimate Butōden would be the final Dragon Ball title released for the Nintendo DS, and the last Dragon Ball title developed by Game Republic, who went defunct the same year.

Gameplay

Goku fights against Raditz

Though the game uses three-dimensional characters and environments, Ultimate Butōden plays as a 2D fighter, with fighters locked to a two-dimensional plane. Players are able to dash on the ground or take to the skies to maneuver and approach their opponents. Players can execute strong and weak physical attacks using the Nintendo DS's face buttons, or use standard ki attacks with the Right Trigger. Special moves and ki attacks can be triggered by inputting specific button combinations and the X button.

Defensively, the player can block or dodge attacks, as well as deflect ki blasts. In the event of an Ultimate Attack, the receiving player can trigger a mini-game to defend or deflect against the attack. The player who scores the highest wins the struggle.

Gameplay Modes

  • Story Mode: Fight through the events of the Dragon Ball anime, as well as special what-if scenarios.
  • Challenge Mode: Fight a continuous wave of enemies under special conditions to receive rewards.
  • CPU Battle: Fight against computer controlled opponents.
  • Wireless Mode: Fight against other players using the Nintendo DS's wireless connectivity.
  • Training Mode: Practice your skills with no time limits.

Story

The game's story mode follows events from the Dragon Ball series, starting from the arrival of Raditz and ending at the final battle with Pure Boo. Along with main story missions are sub-missions and special what-if scenarios that realize situations which did not occur in the original story.

The game utilizes both of the Nintendo DS's screens for its cutscenes, taking advantage of the gap between the screens to create the impression of seamless action between the two. Some story scenes are also fully voice acted.

Codes & Secrets

Unlock Bardock

Inputting the button sequence UP, X, DOWN, B, LEFT, L, RIGHT, R on the start screen unlocks Bardock as a playable character. The sound of Bardock shouting indicates a correct input. This code is a reference to a cheat in Dragon Ball Z: Super Butōden, where it unlocked additional characters.

Bardock can also be unlocked without the code through the game's story mode.

Unlock Broli

Inputting the button sequence UP, X, DOWN, B, L, Y, R, A on the start screen unlocks Broli as a playable character. The sound of Broli shouting "Kakarrot!" indicates a correct input. This code is a reference to a cheat in Dragon Ball Z: Super Butōden 2, where it also unlocked Broli.

Broli can also be unlocked without the code through the game's story mode.

Characters

There are a 35 different playable characters in Ultimate Butōden, some of which have forms and transformations that occupy slots in the game. This totals to 52 playable characters including different forms. All characters are unlocked by progressing through the game's story mode. Some story characters require the completion of "IF" missions rather than the main story missions.

Portrait Name Forms Notes Status
Son Goku
Base
Super Saiyan
Super Saiyan 2
Super Saiyan 3
TBD TBD
TBD Vegeta TBD TBD TBD
TBD Piccolo TBD TBD TBD
TBD Tenshinhan TBD TBD TBD
TBD Freeza TBD TBD TBD
TBD Cell TBD TBD TBD
TBD Son Gohan TBD TBD TBD
TBD Kuririn TBD TBD TBD
TBD Chiaotzu TBD TBD TBD
TBD No. 16 TBD TBD TBD
TBD No. 17 TBD TBD TBD
TBD No. 18 TBD TBD TBD
TBD No. 19 TBD TBD TBD
TBD No. 20
(Dr. Gero)
TBD TBD TBD
TBD Yamcha TBD TBD TBD
TBD Videl TBD TBD TBD
TBD Ginyu TBD TBD TBD
TBD Reacoom TBD TBD TBD
TBD Butta TBD TBD TBD
TBD Gurd TBD TBD TBD
TBD Jheece TBD TBD TBD
TBD Dodoria TBD TBD TBD
TBD Zarbon TBD TBD TBD
TBD Nappa TBD TBD TBD
TBD Raditz TBD TBD TBD
TBD Bardock TBD TBD TBD
TBD North Kaiō TBD TBD TBD
TBD Broli TBD TBD TBD
TBD Majin Boo Good
Evil
Pure
TBD TBD
TBD Vegetto TBD TBD TBD
TBD Gogeta TBD TBD TBD
TBD Future Trunks TBD TBD TBD
TBD Trunks TBD TBD TBD
TBD Son Goten TBD TBD TBD
TBD Gotenks TBD TBD TBD


Merchandise

Vegeta promotional card PB-12 for the Dragon Ball Heroes arcade game included with the release of Dragon Ball Kai: Ultimate Butōden

Included with the game was a special Vegeta promotional card, PB-12, for usage with the Dragon Ball Heroes arcade game.

Shueisha released an official game guide for the game 03 February 2011 in Japan, day and date with the game itself.[1]

Releases

Domestic Release

Dragon Ball Kai: Ultimate Butōden was originally released 03 February 2011 in Japan. The game received no international release.

Domestic Media Coverage

After reports of two new trademarks for Dragon Ball video game titles by Namco-Bandai, one under the name アルティメット武闘伝 ("Ultimate Butōden"), Dragon Ball Kai: Ultimate Butōden was officially revealed in the 2010 No. 51 issue of Weekly Shōnen Jump.[2]

Commercials & Trailers

Legacy

TBD

Additional Notes

  • Ultimate Butōden is the first Dragon Ball game to feature North Kaiō as a playable fighter.

Game Credits

TBD

References

  1. "Dragon Ball Kai: Ultimate Martial Legend (Ultimate Butōden)". Dragon Ball Kai: Ultimate Martial Legend. Japan: Shueisha, 03 February 2011. ISBN 4-08-779585-3.
  2. “Dragon Ball Kai: Ultimate Butōden” Coming to Nintendo DS? (18 November 2010). Kanzenshuu. Retrieved: 23 August 2019.

External Links