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Another Monday brings us another update to the “Animation Styles Guide” here at Kanzenshuu. This time around we detail the work of Yukio Ebisawa, who was an animation supervisor for the entirety of Dragon Ball and Dragon Ball Z. Ebisawa’s work was quite variable at times, with some of his animation being quite good and in other places it was rather subpar. Amongst fans he has been given the uncomplimentary title as the “Triangle Guy” due to his overtly triangular artistic style.
Enjoy, and look forward to more updates to our expanding “Animation Styles Guide” in the not-so-distant future!
Not only does the November issue of V-Jump include an exclusive “Galaxy Mission 4” Dragon Ball Heroes card for “Janenba Baby”, but it also features a new “Dragon Ball Heroes Victory Mission” mini-manga based on this original character’s recent appearance in the arcade game. This short two-page manga, entitled “The Fiendish Janenba Baby”, revolves around the series’ main hero Beet, who rushes to his local arcade to play the latest mission of Dragon Ball Heroes. Beet is sent into the game itself by Sora, a Capsule Corp. battle navigator, where he is joined by various Dragon Ball GT era heroes, including Gogeta, Gohan, Goten, and Trunks, to face off against Janenba Baby.
As an interesting surprise, the first page credits a new artist to the franchise, Toyotarō (とよたろう), as the person behind this new manga and not Naho Ooishi, who we’ve all become accustomed to lately:
A dashing new hero appears in V-Jump!! It’s Toyotarō-sensei!!
There are currently numerous rumors flying around the internet concerning Toyotarō’s true identity, but so far they are all mere speculation as nothing has been officially confirmed. You can grab a copy of the magazine and this bonus mini-manga story for yourself over on CDJapan for $6.41, Play-Asia for $13.49, or Amazon Japan for ￥530 (~$6.80), while supplies last. The last page does note that the manga story will be continued, and although it doesn’t say exactly when, we assume it will appear in next month’s issue that’s set to be released on 20 October 2012.
Big thanks to forum member Raykugen for the heads up!
When it was first announced that a new Dragon Ball Z movie was being produced, only a few key members of the production staff were listed — Masahiro Hosoda (細田雅弘) as the director, Yūsuke Watanabe (渡辺雄介) as the script writer, and Tadayoshi Yamamuro (山室直儀) as the animation supervisor. Even when the movie’s official website was launched, only these three were listed, along with the various production companies involved (Fox International Productions Japan, Shueisha, Fuji TV, Toei Animation, Bandai, Bandai Namco Games, and Bird Studio). However, we can now add yet another name to this short list of main staff. Veteran artist Hiroshi Katō (加藤 浩) is now listed on Toei’s main website as the movie’s art director.
Although Hiroshi Katō is a newcomer to the franchise, he has been involved in the anime industry since 1993 and has been the art director for numerous series, including Neon Genesis Evangelion, Ah! My Goddess, and most recently Space Brothers. Hiroshi Katō currently oversees the background art division of Totonyan (short for “To Tony Animation”), an animation company specializing in background art, overseeing scene designs, and CG animation. The company’s CG designer, and founder, is Mitsuko Katō (加藤光子). Totonyan will presumably be overseeing all artistic aspects of the movie’s production, and we can only speculate that the company has thus far provided all of the background and CG work seen on the movie’s official website and in the teaser trailer.
As reported by Crunchyroll earlier this morning, Toei Animation has been granted 50 million yen (~$636,000) as part of the non-profit organization UNIJAPAN’s “Co-production Certification Program” to help fund the upcoming Dragon Ball Z movie due out in Japan on 30 March 2013. The program was developed by the Japanese government’s Ministry of Economy, Trade, and Industry (METI), and other affiliated organizations, to support the international endeavors of Japanese filmmakers. Of the four films awarded funding support, the 2013 Dragon Ball Z movie was the only animated film to receive such an honor due to its “enduring international popularity” and its production collaboration with the U.S. company Fox.
So, is it time to start thinking about international releases now?
It looks like the cardboard Super Saiyan Goku hair wrap-around hat things that made the rounds over the last year or so at conventions are getting a second life: as a pre-order bonus with Dragon Ball Z For Kinect exclusively via Amazon.
Amazon has the game listed at a whopping 3-cents-off right now (down from its $39.99 MSRP) shipping 09 October 2012.
And so the anticipation further builds.
Another Monday brings us yet another update to the “Animation Styles Guide” here at Kanzenshuu. This week we detail the work of Shindō Production’s star pupil Tadayoshi Yamamuro, who was an animation supervisor and character designer for the latter portion of Dragon Ball Z, although he’s been involved with every series, including Dragon Ball Kai. Yamamuro is also the man behind most of the animation in the recent specials, and to this day he still continues to provide the majority of the promotional artwork for the franchise, including video games, guide books, and calendars.
Enjoy, and look for more updates to our ever-growing “Animation Styles Guide” in the near future!
This week’s topic is brought to us via Meri, who (from the sounds of it) embarrassed a couple dudes with Kame/Kaiō t-shirts at the gym. To what extent do you like to wear your heart on your sleeve, so to speak? Is anything fair game, or do you prefer the more subtle route with showcasing your love for our favorite franchise? A good bit of news catch-up takes place, along with a couple of your questions about Dragon Ball Kai, and that’s a podcast episode!
Episode #0310! There are a variety of ways to show your love for “Dragon Ball” in public, so what level do you take it to? Are you one for the full-on cosplay walking down the street, or are the subtle logo-parodies more your style? News catch up and your questions about “Dragon Ball Kai” round out the episode!
Enjoy! Discuss this episode on the Kanzenshuu forum.
The new secret rare card for “Galaxy Mission 4” in Dragon Ball Heroes, the on-going card-based arcade game in Japan, has been revealed as Baby Janenba.
That is, of course, Baby from Dragon Ball GT infecting Janenba from Dragon Ball Z Movie 12, and not a child version of Janenba (though one could argue the gigantic puffy version of Janenba from the movie served that purpose). As with the other secret rare cards (such as the new Super Saiyan forms for characters in past missions), you have a chance to receive the card by playing the game — no word on additional availability at this time.
As always with Heroes, big thanks to our buddy TheDevilsCorpse for the heads-up.
EDIT: Just for an extra bit of clarity, the kana on the card spelling out his name actually says “Janenba Baby” (ジャネンバベビー) rather than “Baby Janenba”, so perhaps that would be a better name-order to go with. It’s not nearly as fun and misleading, though. Additionally, here is a better look at another of the character’s cards from the game’s official website:
Dragon Ball Z: Budokai HD Collection is hitting the PlayStation 3 and Xbox 360 this winter, but will only include the first and third games, skipping over the second game in the process. While the first game contained a story mode many fans still hold up as one of the franchise’s best, and the third refined the fighting system and other aspects into one of the overall best-regarded games for the franchise, the second game still had its charms: a board game style of story mode with a few “What If?” scenarios, new absorptions for Majin Boo, an entirely new fusion character (Yamhan, a dance fusion combination of Yamcha and Tenshinhan), an alternate form of theoretical-fusion Gotan (a Potara fusion combination of Goku and Mr. Satan), the first new vocal theme song for the franchise since 1997, and much more.
So why skip the middle-child in this upcoming HD collection? Speaking with Shack News, Namco-Bandai Senior Global Brand Manager Jason Enos stated:
“No, but when you look at the three games, one and three are actually more straight-up fighting games. Two IS a fighting game, but it also introduced some other elements of gameplay that kind of broke off the fighting aspects a little bit,” Enos attempted to explain. “So when we finally decided which games to go with, obviously fans love different ones, but we decided we would bookend the compilation because the first game set up the Budokai series, defined what it was, and the third game was a final resolution of the Budokai series.”
Unfortunately, that is not really an answer so much as it is a simple acknowledgement — but it is thankfully at least more than we had at first. The game collection is already looking as if it will contain a complete musical replacement score and possibly not even some of the minor additional content from the re-release/Japanese version of Budokai 3, so the hardest of hardcore fans may want to just break out the original PS2 versions this winter.
If you North American fans never picked up the “Greatest Hits” re-release of Budokai 3 and go out in search of it these days, be aware that Atari suffered a major misprint error which resulted in the game being stamped with the original, non-“Greatest Hits” version (thus missing the extra content, the most significant of which was the optional original Japanese voice cast). It was eventually corrected, but picking up the game used does come with the risk of grabbing a mis-printed disc.
It has been a long Monday, but that doesn’t mean we forgot about our weekly “Animation Styles Guide” update. This week we take a look at the work of Shindō Production’s founder Mitsuo Shindō, who was an animation supervisor for Dragon Ball and Dragon Ball Z. As the series progressed his style became rather “pointy” and sharp looking, but don’t criticize the man too much because he holds a 3rd grade black belt in Judo!
Enjoy, and look for more updates to our ever-growing “Animation Styles Guide” in the near future!