We have certainly learned a couple extremely important things from Atari’s latest press release:
- Donny Clay still has a job.
- They are not changing the title (“Burst Limit”).
- They think they will still be around later this year.
Here is the full scoop:
NEW YORK, Jan. 16 /PRNewswire-FirstCall/ — Atari, Inc. one of the world’s most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z(R): Burst Limit is in development for Xbox 360(R) video game and entertainment system from Microsoft and PLAYSTATION(R)3 computer entertainment system. Exploding into the next level of intensity with next-gen graphics, online gameplay and lightening fast action, Dragon Ball Z: Burst Limit is being developed by NAMCO BANDAI Games Inc. and is slated for a 2008 release.
Dragon Ball Z: Burst Limit is revolutionizing the series by entering the realm of next-generation gaming. Complete with fierce online battles and radical 3D graphic effects only possible on Xbox 360 and PLAYSTATION 3 system, Dragon Ball Z: Burst Limit will blur the line between video game and iconic anime series. Jam-packed with graphically enhanced playable characters, realistic battle stages and environments, players can take hold and experience Dragon Ball Z(R) as never before.
“Atari is excited and ready to offer fans the next iteration of the Dragon Ball Z video game series on the next-gen consoles,” said Donny Clay, Producer, Atari, Inc. “With explosive cinematic graphics and online gameplay, fans of the series and of the fighting genre will surely enjoy Dragon Ball Z: Burst Limit.”
The immensely popular Dragon Ball Z(R) series is the gold standard of anime-based video games, with more than 30 different games and over 11 million units sold since May 2002.
Pretty awesome. Let us keep our fingers crossed that the new opening theme (“Kiseki no Honō yo Moeagare!!”) remains intact, whatever the BGM is remains intact, and we keep those selectable Japanese voices.