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Episode #0471! Mike, Julian, and Ian review Toyotaro’s “debut” manga series (in an official capacity, anyway): “Dragon Ball Heroes: Victory Mission” from 2012-2014. The odd little promotional manga that could somehow grew into a legitimate serialization and arguably shaped the future of the “Dragon Ball Heroes” franchise for years to come. What lasting impact do we still see all these years later, and how does “Victory Mission” itself still hold up?
Namco-Bandai and FUNimation are showing off the upcoming Ultimate Tenkaichi (PS3/360) down at Comic-Con in San Diego this weekend, and have a few new tidbits to pass along. Most of this has already been divulged via prior interviews, but it is nice to see things like the character creation mode and nods to Dragon Ball GT listed in the general press materials this time around:
Complete Character Creation & Customization – Appearance and attributes can be customized such as model body, face, hair, attire, fighting style and more! Additionally fighting style and special moves can be selected.
Enhanced Battle Mechanics – “Impact Break” system allows large scale environment destruction. Improved mechanics allow for faster long-to-short range fights. There is also an added health recovery system and a vast collection of more cinematic camera angles.
Deeper Brand Representation – Fight presentations more closely mirror the animation series. Battle against a new group of giant bosses as in the animation series. Experience 15 animated scenes with bosses up to 15x the size of playable characters! Also enjoy bonus level from movie and Dragon Ball GT series!
A third trailer for the game has also been made available:
Finally, check out a couple new screen shots below:
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