Namco-Bandai EU is on hand this weekend to showcase the upcoming game Dragon Ball Z: Battle of Z to fans and press, and while it is not playable for attendees, a few of our European buddies have gotten a couple scoops.
Long-time friend LaRésistance (posting with Jeux Vidéo Magazine) had a chance to speak with the producer of the game, Kunio Hashimoto. In the interview, Hashimoto speaks to the game’s production under its new developer (Artdink) and its focus on team-based play. A few key bits of information fans might find of most interest are that multiplayer is relegated to online-only play (there is no split-screen for local multiplayer) and that there will be some sort of new “What If?” story involving the Saiyans if “something special” happened with them. For now, Namco-Bandai has only showcased the Saiyan and Freeza arcs, but is asking fans to stay tuned for more information and further reveals.
Treevax has also also been covering a new gameplay demo from the event, which showcases the same style of Shunsuke Kikuchi music being used in battles a la the Sparking! and Raging Blast games in Japan (all of which had replacement scores composed for their international releases).
Thanks to all our friends sending along information!