While Anime Expo is taking place this weekend in California, Japan Expo is also taking place over in France.
Namco-Bandai EU is on hand this weekend to showcase the upcoming game Dragon Ball Z: Battle of Z to fans and press, and while it is not playable for attendees, a few of our European buddies have gotten a couple scoops.
Long-time friend LaRésistance (posting with Jeux Vidéo Magazine) had a chance to speak with the producer of the game, Kunio Hashimoto. In the interview, Hashimoto speaks to the game’s production under its new developer (Artdink) and its focus on team-based play. A few key bits of information fans might find of most interest are that multiplayer is relegated to online-only play (there is no split-screen for local multiplayer) and that there will be some sort of new “What If?” story involving the Saiyans if “something special” happened with them. For now, Namco-Bandai has only showcased the Saiyan and Freeza arcs, but is asking fans to stay tuned for more information and further reveals.
Treevax has also also been covering a new gameplay demo from the event, which showcases the same style of Shunsuke Kikuchi music being used in battles a la the Sparking! and Raging Blast games in Japan (all of which had replacement scores composed for their international releases).
Thanks to all our friends sending along information!
4 Comments
I think every DBZ panel should open with CHA-LA HEAD-CHA-LA.
That vague-sounding “something special” what-if intrigues me.
Still not fond of the idea of no local multiplayer (not everyone lives in an area with stable internet after all), but I’m still interested in the game thus far.
Honestly this reminds me of Dragon Ball Z Legends for the PS1!
This game already looks interesting and combat looks a lot more interesting than any of the dragon ball games released since 2002. I really wish they would go back however and create an action rpg… 3D LOG would be pretty sweet but hope the battle system would be harder… funny that I still play those games now and then on my PC^^