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Published by 15 January 2018, 1:06 PM EST2 Comments

This week on the podcast, we follow up on a previous bonus episode — one all about the song “Battle Point Unlimited” — and explore the song “Solid State Scouter” from the 1990 Bardock television special.

Show Description

Bonus episode! Tune in as Mike provides a complete history of the Dragon Ball Z Bardock television special insert song “Solid State Scouter” by Dragon Magic Orchestra. What makes the song so unique and memorable, and who actually made it?!

Referenced Sites

How to Listen

This bonus episode is exclusive to the website and regular podcast subscribers. Our podcast feed is available via iTunes and/or Google Play Music. You can also listen to this episode by directly downloading the MP3. Enjoy! Discuss this episode on the Kanzenshuu forum.

 

Supplemental Listening

For episode 10 of the revised lo-fidelity podcast, Mike and Jeff reviewed Yellow Magic Orchestra’s for 1979 album, Solid State Survivor. Fans of any type of music — not exclusive just to “anime” or “game” music! — will surely find something to love in this landmark album.

Published by 15 January 2018, 8:49 AM EST1 Comment

As hinted at by a previously-grayed-out option, the official Dragon Ball website — revamped for the franchise’s 30th anniversary — has launched “The Nearly Complete Works of Akira Toriyama”. From manga to designs to interviews, each day the site will post a rare Toriyama item, which will only be available on the site for 24 hours.

The website’s first entry is a postcard sent in October 1984 to members of the Akira Toriyama Preservation Society (his official fan club at the time), in which Goku and Bulma were first unveiled to the world a month before the manga began in Weekly Shōnen Jump (the 1984 #51 issue, released in November):

I’ve finally finished the first chapter’s worth of sketches! The title is “Dragon Ball”, and it looks like it’ll be a strange yet fun adventure manga. Look forward to it.

–Akira Toriyama

Kanzenshuu will archive each of the upcoming items, so stay tuned for additional entries and (eventually) a larger compilation in our “Translations” section!

Published by 10 January 2018, 9:49 AM ESTComment

One of our favorite podcast traditions is our annual review of the top news stories, checking back on predictions we made the previous year, and making new predictions for the upcoming year! This time around, a good 3/4 of the Kanzenshuu staff is on hand for the speculation, so tune in for all the best hot takes around!

SHOW DESCRIPTION:
Episode #0431! Mike, Jake, and Julian reflect on the top news stories from 2017, as well as what we felt were some of the other important stories for the year. We check in on our predictions from last year, make new predictions for 2018, and toss around some listener predictions for the new year as well. Finally, what do we have on tap for the website in 2018?!

REFERENCED SITES:

Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook, Instagram, Google+, and Tumblr.

Our podcast feed is available via iTunes and/or Google Play Music. You can also listen to this episode by directly downloading the MP3, or you can listen on YouTube and/or SoundCloud.

Published by 09 January 2018, 9:14 AM ESTComment

Bandai Namco has provided further details — namely the available playable characters — for the company’s upcoming Dragon Ball FighterZ open beta.

The open beta will initially be available to PlayStation 4 and Xbox One owners who digitally pre-purchase the game, with access available at 12:00 midnight 13 January 2018. The open beta will then be open to any and all console players beginning at 12:00 midnight 14 January 2018, and will run through 11:59 p.m. on 15 January 2018 (all times PST).

Playable characters will include:

  • Son Goku
  • Vegeta
  • Son Gohan (Adolescent)
  • Freeza
  • Majin Boo (Pure)
  • Cell
  • Piccolo
  • Kuririn
  • Nappa
  • #18
  • Beerus

Available background stages will include:

  • Planet Namek
  • Tenka’ichi Budōkai Arena
  • West City
  • Volcano
  • Wasteland
  • Cell Games Arena
  • Rocky Field (Evening)

Available modes will include:

  • World Match
  • Battle Tutorial
  • Rankings
  • Replay Channel
  • Stamps (Limited Set)
  • Lobby Avatar Customization
  • Two Dramatic Scenes

The 3-on-3, “2.5D” fighting game is under development by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game is advertised as running at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles. Currently-announced playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Dragon Ball FighterZ will be released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Arc previously worked on Dragon Ball Z: Extreme Butoden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.

Published by 05 January 2018, 4:12 PM ESTComment

Following some seemingly-temporary specs listed on online retailer pages, Bandai Namco has announced their finalized minimum and recommended specs for the PC edition of the upcoming Dragon Ball FighterZ video game.

Minimum Requirements:

  • Windows 7/8/10 (64bit OS required)
  • AMD FX-4350, 4.2 GHz/Intel Core i5-3470, 3.2 GHz
  • 4 GB RAM
  • Radeon HD 6870, 1 GB/GeForce GTX 650 Ti, 1 GB
  • DirectX 11
  • DirectX compatible soundcard or onboard chipset

Recommended Requirements:

  • Windows 7/8/10 (64bit OS required)
  • AMD Ryzen 5 1400, 3.2 GHz/Intel Core i7-3770, 3.40 Ghz
  • 8 GB RAM
  • Radeon HD 7870, 2GB/GeForce GTX 660, 2GB
  • DirectX 11
  • DirectX compatible soundcard or onboard chipset

The 3-on-3, “2.5D” fighting game is under development by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game is advertised as running at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles. Currently-announced playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu, Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Dragon Ball FighterZ will be released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Arc previously worked on Dragon Ball Z: Extreme Butoden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.

Published by 03 January 2018, 9:37 AM ESTComment

Retailers have begun listing the forthcoming CD single for OnePixcel’s “LAGRIMA”, set to take over as the eleventh ending theme song to the Dragon Ball Super television series this month.

The CD single will be available in “A-Type” and “B-Type” variations. Each edition will feature the title track and a respective instrumental version along with at least one other remixed song, with each edition’s third track being the only significant difference between the two.

Both the “A-Type” and “B-Type” editions will retail for ¥1,300 at release on 07 March 2018 and are available for pre-order via CDJapan and Amazon Japan.

CDs for the show’s first ten ending themes — “Hello Hello Hello” by Good Morning America, “Starring Star” by KEYTALK, “Light Pink” by LACCO TOWER, “Forever Dreaming” by Czecho no Republic, “Easy-Going Dance” by Batten Showjo Tai, “Fried Rice Music” by Arukara, “An Evil Angel and Righteous Devil” by THE COLLECTORS, “Boogie Back” by Miyu Inoue, “Far Away” by Lacco Tower, and “By a 70cm Square Window” by ROTTENGRAFFTY — have been released.

A CD single for the show’s first opening theme — “Chōzetsu ☆ Dynamic!” by Kazuya Yoshii — was released 07 October 2015. The series’ second opening theme — “Limit-Break x Survivor” by Kiyoshi Hikawa — recently saw a proper, physical CD single release 25 October 2017 following TV-sized and full-length digital-only distribution.

Published by 03 January 2018, 9:15 AM ESTComment

The European branch of Toei Animation has announced two encore performances of the “Dragon Ball Symphonic Adventure” concert planned for later this year in both Spain and Switzerland.

Dragon Ball Symphonic Adventure is the name of the latest DRAGON BALL concert, produced by OVERLOOK EVENTS. 70 musicians will interpret songs and music of the series, with anime most memorable moments projected on the big screen. The performance is going to take place in Barcelona, Spain, on March 3rd 2018, followed by another gig in Lausanne, Switzerland, on November 3rd 2018.

A large communication plan has been designed and activated (Facebook campaign, billboards, subway advertisings,…) since tickets can already be purchased.

The original performance, produced by Overlook Events, was held last May in France and featured symphonic arrangements of Shunsuke Kikuchi’s original musical score to the Dragon Ball and Dragon Ball Z anime series, while Hiroki Takahashi made a special guest appearance to perform some of his respective vocal songs from the first Dragon Ball series.

Published by 01 January 2018, 1:01 PM EST1 Comment

This has been a fascinating year: we began with a lengthy (still on-going!) tournament arc in the television series, and we conclude with the announcement of a new theatrical movie! Along the way we have seen continued support for existing video games alongside the reveal of exciting new ones, brand new manga releases from both prominent and up-and-coming artists, a wealth of new music, and all sorts of merchandise coming out the wazoo (yes, that is where it comes out). These were the top five stories of the year according to total website traffic, rate of traffic growth, social media conversations, etc…!


#5: June 5th – Ninth “Dragon Ball Super” Ending Theme Song Announced

Music has always been a huge part of Kanzenshuu‘s DNA, going back to the original “Music Database” on Daizenshuu EX (inspired by the work of folks that came before even us). With that in mind, it is no huge surprise that music-related news actually hits in two top spots for the year. Dragon Ball Super continued the trend from Dragon Ball Kai before it — and, to a degree, a little bit of Dragon Ball GT long before even that — of cycling out new ending theme songs at regular intervals. Lacco Tower making a return within the same series seemed to raise a few eyebrows.

#4: October 12th – “Dragon Ball Super” Episode 110 Debuts New Insert Song: “Ultimate Battle” by Akira Kushida

Music’s second appearance on the list is a bigger one, wrapped up in the hype surrounding “Ultra Instinct” and Dragon Ball Super‘s quasi-one-hour-special (really just two episodes aired back-to-back with extra advertising). While Dragon Ball Kai had a slew of insert songs, Dragon Ball Super up to this point had only used the series’ first opening theme as an insert song during Goku’s tournament battle against Hit. Episode 110’s brand-new insert song — “Ultimate Battle” by shōnen and mecha stalwart Akira Kushida — was a welcome and surprising addition to the show. The song has since been used several more times, both in vocal and instrumental capacities. Will we get any more songs in the future…?

#3: February 17th – “Dragon Ball Super” God of Destruction Names Revealed in April 2017 V-Jump Issue

Spoilers: the rest of the top news stories all center around the Universe Survival arc of Dragon Ball Super…! The first appearance comes from the April 2017 issue of V-Jump, which revealed the names of all twelve Gods of Destruction. Not only did we get names, but character designs! Furthermore, the splash outlined which designs came from Akira Toriyama, which came from Toyotarō, and which came from a combination of the two! It was a surprisingly-comprehensive overview of information, something fans were chomping at the bit for.

#2: March 10th – “Dragon Ball Super: Universe Survival Arc” Character Bio + Voice Actor Updates: Vermoud, Anato, Ea, Mosco, Kuru, Oguma, Iru, & Agu

Universe 11’s Vermoud in particular seemed to be a fan-favorite the instant he was revealed, so it was no surprise to see this batch of character designs receive massive traffic. This was also a period of time when the official website would leave certain material either unlinked, half-written, or otherwise only revealed through source code. For this batch, Vermoud’s angel Macarita was uncovered, building up the hype (and somewhat logical Batman character design allusion discussions) to universe-busting levels of excitement.

#1: February 10th – Official “Dragon Ball Super” Website Unveils Universe 9 & 11 Characters and Voice Actors

That our top two news posts of the entire year were simply character design and biography additions to the franchise’s official website certainly speaks volumes about the insatiable appetite of today’s general fan. February’s early addition of the Trio the Dangers Trio de Dangers and new gods was one of the first close looks at new characters coming our way, and as such received an incredible amount of traffic.


For the first time, we actually had a few technicalities in our list this year!

In terms of popular website content this year, the Dragon Ball Super episode guide main page won handily, with the episode guide pages for every other series also (perhaps surprisingly) bringing in substantial numbers. As much as the top news stories reflect today’s “spoiler culture” among fans, we are encouraged by the deep-dive guide material’s traffic, which tells us that people equally appreciate the long-form, detailed, encyclopedic side of the website.

The evergreen “Animation Styles Guide” continued to bring in the readers, no doubt courtesy of friends of the site focusing more and more on the franchise’s animators. Lots of visits to the “Battle Power” and “Databook” guides also show the aforementioned-appreciation for slogging through dusty old books, and in particular importance on numbers that we ourselves actually place very little importance on. We suppose it’s all in the interest of being comprehensive!

onward_2016

This last year was certainly a challenging one on every level imaginable — underscored by the tragic loss of Hiromi Tsuru in November — and it looks like 2018 will prove to be an equally-challenging one in all the same respects. That being said, we intend to double-down on everything that we do and do well, and we are excited to have you along for — when you trace it all back — this website’s 20th year! Very few people have an opportunity to say that, and we do not take that for granted one bit.

Stay tuned for our annual podcast where we discuss these top stories, our own picks for the most significant stories of the year, and our prediction check-ins! Here’s to a great 2018 ahead of us!

Published by 20 December 2017, 9:31 AM EST3 Comments

Bandai Namco has announced their schedule for the upcoming Dragon Ball FighterZ open beta, starting with those digitally pre-ordering on consoles followed by all other console players:

Day 1: Open Beta begins Jan. 13 at 12am PST until 11:59pm (PST) for those with early access who digitally pre-ordered the game (X1/PS4)

Day 2/3: All access begins on Jan. 14 at 12am PST and ends Jan.15 at 11:59pm PST.

Bandai Namco has also outlined a tentative schedule for the initial batch of (non-character) downloadable content, with the “Anime Music Pack” available by 01 March 2018 followed by the “Commentator Voice Pack” available by 15 April 2018.

Everyone at BANDAI NAMCO Entertainment Inc. would like to thank our fans for their unprecedented excitement and support for DRAGON BALL FighterZ. Teams throughout BANDAI NAMCO are focused on making sure DRAGON BALL FighterZ launches globally as scheduled on January 26, 2018. With that said, we would like to share an update about the timing of availability for some of the contents included in the DRAGON BALL FighterZ Ultimate Edition Pack; they are as follows:

The Anime Music Pack will be available by March 1, 2018
The Commentator Voice Pack will be available by April 15, 2018

We want to thank our fans once again for their patience as we use the remaining weeks before the launch of DRAGON BALL FighterZ to make sure the game is developed to the highest levels of quality and fun. As a token of our appreciation, we will be including four additional stamps and one additional Lobby Avatar within the DRAGON BALL FighterZ Ultimate Edition Pack.

The “Anime Music Pack” is slated to be identical to the version released for Dragon Ball XENOVERSE 2 in Japan, which includes the following songs:

  • 魔訶不思議アドベンチャー! (“Mystical Adventure!”)
    opening theme to the Dragon Ball TV series by Hiroki Takahashi
  • ロマンティックあげるよ (“I’ll Give You Romance”)
    ending theme to the Dragon Ball TV series by Ushio Hashimoto
  • CHA-LA HEAD-CHA-LA
    first opening theme to the Dragon Ball Z TV series by Hironobu Kageyama
  • WE GOTTA POWER
    second opening theme to the Dragon Ball Z TV series by Hironobu Kageyama
  • でてこいとびきりZENKAIパワー! (“Come Out, Incredible ZENKAI Power!”)
    first ending theme to the Dragon Ball Z TV series by MANNA
  • 僕達は天使だった (“We Were Angels”)
    second ending theme to the Dragon Ball Z TV series by Hironobu Kageyama
  • DAN DAN 心魅かれてく (“Bit by Bit, You’re Charming My Heart”)
    opening theme to the Dragon Ball GT TV series by Field of View
  • プロローグ&サブタイトルI (“Prologue & Subtitle 1”)
    first episode recap and title card music from the Dragon Ball Z TV series by Shunsuke Kikuchi
  • ニューヒーロー登場 (“A New Hero is Born”)
    Dragon Ball Z TV series Boo-era background music by Shunsuke Kikuchi
  • ソリッドステート・スカウター (“Solid State Scouter”)
    Bardock Dragon Ball Z TV special insert song by Dragon Magic Orchestra
  • 恐怖のギニュー特戦隊 (“The Fearsome Ginyu Special Force”)
    Freeza-era Dragon Ball Z TV series background music by Shunsuke Kikuchi

Dragon Ball FighterZ is also set to receive eight additional characters by way of paid downloadble content in the future. A “FighterZ” pass will be available for $34.99 covering all eight characters, along with their respective stamps, lobby avatars, and alternate color schemes.

The 3-on-3, “2.5D” fighting game is under development by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game is advertised as running at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles. Currently-announced playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu, Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Dragon Ball FighterZ will be released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Arc previously worked on Dragon Ball Z: Extreme Butoden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.

Published by 18 December 2017, 9:22 AM EST1 Comment

Bandai Namco has revealed Fu as a playable character in the forthcoming “Extra Pack 2” downloadable content for Dragon Ball XENOVERSE 2.

The announcement comes in conjunction with a tease in this week’s February 2018 issue of V-Jump:

Mysterious Youth: a bespectacled youth with a fearless smile and a ninja-like blade on his back. He clearly looks evil, but who is he really?!

Fu was originally designed — as a child — for the now-defunct Dragon Ball Online MMORPG:

Fu
Mira and Towa’s Child

A mysterious baby who has inherited his father Mira’s great power; it is believed he will gradually awaken to this power as he grows up. Unable to express himself or act on his own, it seems Mira exerts a substantial influence on him. In the future he will grow into a key figure with tremendous influence on the world.

During Bandai Namco’s preview for the first “Extra Pack” back in September, the company teased:

In the new DLC releasing this winter, new fighters will be yours!! In addition, that person who shook the “future” will appear.

Datamining into the game’s recent updates earlier this month also hinted heavily toward the upcoming Fu inclusion.

Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the PlayStation 4, Xbox One, PC (via Steam), and Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017.

Retailing for $9.99 in America (with varying price points worldwide), the first “extra” pack is not covered by the game’s original “season pass” and must be purchased separately (or for $16.99 in a bundle alongside “Extra Pack 2”).