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3,853 Posts & 2,435 Pages Documenting Dragon Ball, since 1998. We've got you covered!
Published by 20 March 2018, 10:42 AM EDTComment

The official Dragon Ball website’s forty-second entry in “The Nearly Complete Works of Akira Toriyama” — an on-going series highlighting rare and important pieces of the author’s work over the years — is the cover illustration for the August 1993 issue of Shueisha’s V-Jump magazine (released 21 June 1993). For the second issue of the magazine following its new monthly publication schedule and new B5 size, the magazine’s cover art featured Arale from the Dr. Slump series.

The official website’s writeup notes how different of a mood and color scheme this composition is for Arale.

The issue included “Three Great Powerful Manga”: adaptations of Dr. Slump, Go! Go! Ackman, and Dragon League. Featured games included Seiken Densetsu 2 (released internationally as “Secret of Mana”), along with smaller “scoops” on games like the Super Famicom remakes of Dragon Quest and Dragon Quest II, the Super Famicom game Final Fantasy USA (originally released in America as “Final Fantasy Mystic Quest”), and the Famicom game Dragon Ball Z Side-Story: Plan to Eradicate the Saiyans.

Published by 20 March 2018, 10:36 AM EDTComment

The official Dragon Ball website’s forty-first entry in “The Nearly Complete Works of Akira Toriyama” — an on-going series highlighting rare and important pieces of the author’s work over the years — is the “Sandy” entry from the FineMolds “1/12 Fighter Collection” of models circa 1994.

The official website describes the models:

1/12 Scale Plastic Model Construction Kit
American Army Female Soldier (Gulf War) Sandy/Colt M16A2
FineMolds LTD
Design, Supervision, Cut
Early 1994

A figure series of SD soldiers from various countries, overseen and designed by Toriyama-sensei. These were made with precise attention to detail, with guns and other equipment reproduced in 1/12th scale as accurately as possible. Besides doing the package illustrations, Toriyama-sensei also drew manga for the instruction manuals, making these must-own items for fans.

The accompanying instructions give a run-down on how to assemble and paint the figure, plus some background information on this type of soldier and her weapon:

It is said that currently one in every four US Army soldiers are female. After undergoing the same basic training as males, they are primarily assigned administrative and supply jobs.

The line of models were featured alongside an extensive interview with Akira Toriyama in the Vol. 117 issue of Model Graphix from 1994 (and while we do not currently have a complete translation of this interview, rest assured that it is on our pile for the future!):

“FineMolds” is actually written out on the side of Mr. Satan’s tank in the title page for chapter 501 of the Dragon Ball manga (which debuted in January 1995):

In their 2011 joint Katsura Taizen interview, Masakazu Katsura and Akira Toriyama briefly touched on these designs:

From your perspective, Katsura-sensei, what is something you find incredible about Toriyama-sensei?

Katsura: That sense of clarity, and design. Toriyama-san‘s pictures have nothing unpleasant about them. I think that’s great about them, and I find it amazing. He’s incredibly good at drawing things in a caricatured style.

Toriyama: But on the flipside, I can’t draw them properly.

Katsura: Oh, you know that you can.

Toriyama: No I can’t!

Katsura: What, why not? Take those plastic model soldier packages for instance: you made their faces big, but if you drew them in a normal, smaller size then they’d be fine.

Toriyama: But it wouldn’t be like me to draw them that way. I don’t really like drawing proper proportions. Especially not in manga.

Katsura: So you could draw it but you choose not to. Still, you’re in a world where you can say “this is the way I am”. I think that’s your forte. Whereas I can’t commit and just draw all kinds of things.

Toriyama’s fascination with and enjoyment of model-building extends back to his childhood; the author reflected on this in his 2013 Chōzenshu #4 interview:

Even as I do this job, I’m the kind of bum who hardly ever reads comics, watches animation, or plays video games, including my own work. (laughs) It’s not that I’m bad with any of them, but I’ve gotten into a lifestyle where I’m barely able just to engage in my hobby of model-building in my precious free time… With games in particular, in the Famicom era, I enjoyed them quite a bit, but I’d get too caught up in them, and time would pass by before I knew it, you know? “This is no good!” I decided, and after that, I stopped playing almost entirely. Only, I do sometimes watch my children playing, and study it only just a little.

Special thanks to Justin for the Sandy scans!

Published by 20 March 2018, 9:29 AM EDTComment

Each month, Toyotarō provides a sketch — as well as a brief comment — on the official Japanese Dragon Ball website for a character that has not yet appeared in Dragon Ball Super. Thus far, Toyotarō has provided sketches of #8, Lunch, and Chapa with Oob. For his March entry, Toyotarō has contributed a sketch of Tambourine:

It’s Tambourine! In the anime he has the same voice as Freeza: Ryūsei Nakao-san, one of my favorite voice actors!

While Tambourine appeared as a phantom enemy in Dragon Ball Super episodes 75 and 76, this was not seen in Toyotarō’s manga.

This sketch and comment set has been added to the respective page in our “Translations” archive.

Published by 20 March 2018, 8:52 AM EDTComment

Continuing onward from previous chapters, Viz has added their English translation of the Dragon Ball Super manga’s thirty-fourth chapter to their website, moving further into the “Universe Survival arc” of the series. This continues Viz’s initiative of simultaneously publishing the series’ chapter alongside its Japanese debut, which sees its release this week in the May 2018 issue of Shueisha’s V-Jump magazine in Japan.

The Dragon Ball Super “comicalization” began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ thirty-fourth chapter printed this week in the magazine’s May 2018 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. Viz is currently releasing free digital chapters of the series, and began their own collected print edition early last year. The third collected volume is due out in English from Viz in July 2018.

The Dragon Ball Super television series airs Sunday mornings at 9:00 a.m. on Fuji TV in Japan and is set to conclude with the series’ 131st episode next week. The series receives weekly simulcast streams on services such as Crunchyroll. FUNimation has also announced their American streaming and distribution license for the series, with the English dub beginning last year on Cartoon Network, while the home video release also kicked off last year.

Published by 20 March 2018, 8:37 AM EDTComment

A short promotional video for Bardock — one of the first two characters revealed as paid downloadable content for Dragon Ball FighterZ — has been released showcasing some of his special moves

The video concludes with a glimpse at the in-game alternate colors, player lobby character, and Z-Stamp that will accompany him for those that pay for access to the character.

Bardock — originally designed by Katsuyoshi Nakatsuru — debuted in the first Dragon Ball Z television special in October 1990. He would later be incorporated into the manga in chapter 307 by Akira Toriyama himself. Following that, Bardock’s exploitation in ancillary media has ranged from the “Masked Saiyan” in Dragon Ball Online (and later Dragon Ball XENOVERSE 2) to a completely rewritten back-history in the “Dragon Ball Minus” bonus chapter of Jaco the Galactic Patrolman.

The game’s optional $34.99 “FighterZ Pass” covers eight additional playable characters over the game’s base roster; Bardock and Broli are the first of these eight. Bandai Namco UK reports the first character DLC will be available 28 March 2018.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game runs at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles, as well as the PC. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Upcoming paid DLC characters are set to include Broly and Bardock, along with at least six other characters.

Dragon Ball FighterZ was released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

Arc previously worked on Dragon Ball Z: Extreme Butōden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.

Published by 19 March 2018, 3:40 PM EDT1 Comment

We return with the sixth round in our “Dragon Ball GT Review of Awesomeness” to cover episodes 23-27. With Mr. Mu and Baby seemingly defeated, our heroes continue their journey in search of the Ultimate Dragon Balls. Baby is out there waiting for them, and as the viewers take a trip back to Earth, the series truly begins its massive shift.

SHOW DESCRIPTION:
Episode #0437! Mike, Meri, and Jeff continue onward in the “Dragon Ball GT Review of Awesomeness” to cover “Dragon Ball GT” episodes 23-27! Baby begins his assault on Earth, making his way through all of the remaining Saiyans before landing with Vegeta. Our space heroes have finished collecting the Dragon Balls, but will it make any difference?

REFERENCED SITES:

Our podcast available via iTunes and/or Google Play Music, or you can pop the direct RSS feed into the program of your choice. You can also listen to this episode by directly downloading the MP3, or you can listen on YouTube and/or SoundCloud. We invite you to discuss this episode on our forum.

Published by 15 March 2018, 1:11 PM EDTComment

FUNimation’s online shop reveals a 19 June 2018 release date for their fourth part of the Dragon Ball Super television series on DVD and Blu-ray.

The universe versus universe tournament finally has it winner with it, a chance to wish on the Super Dragon Balls! But are they really going to wish something like that?! Then, after an unexpected visit to a bizarre planet, a sudden SOS from the future arrives in the form of Future Trunks! What horror plagues his timeline, and can the Z Fighters face a foe that looks exactly like Goku?

The bilingual (English/Japanese) two-disc set will span episodes 40 to 52 and is slated to contain 18 minutes of bonus material. The set will retail for $39.98 MSRP on DVD and $44.98 MSRP on Blu-ray.

The Dragon Ball Super television series airs Sunday mornings at 9:00 a.m. on Fuji TV in Japan. The series now receives weekly simulcast streams on services such as Crunchyroll. FUNimation maintains also announced their American streaming and distribution license for the series, with the English dub beginning earlier this year on Cartoon Network, and the home video release kicking off this summer.

Thanks to WTK for the heads-up.

Published by 14 March 2018, 12:09 PM EDTComment

Bandai Namco has provided detailed notes for a forthcoming patch hitting Dragon Ball FighterZ this week:

MODES

  • REPLAY CHANNEL: To enable implementation of the below gameplay adjustments (see “GAMEPLAY” section), recorded data from Replay Channel will be erased
  • WORLD MATCH: Changed rematch system to 3 matches in both Ranked and Casual World Match
  • RING MATCHES: Improved match-making and server stability

GAMEPLAY

  • SSGSS GOKU: Fixed a bug that makes “x10 Kaioken Kamehameha” combo continue even if the opponent gets away from the attacks
  • CAPTAIN GINYU: Fixed a bug that makes Ginyu Force members collide with the opponent character and sometimes interrupts the latter’s attacks
  • NAPPA: Fixed a bug that makes Saibamen collide with the opponent character and sometimes interrupts the latter’s attacks
  • ALL CHARACTERS: Fixed a bug that makes characters float in the air if Dragon Rush Clash happens when landing from mid-air back step
  • ALL CHARACTERS: Fixed a bug that makes main characters say the wrong name when calling a Z-Change or Z-Assist
  • ALL CHARACTERS: Fixed a bug that alters the hit box of Z-Assist characters under certain circumstances
  • HIT/SSGSS GOKU/SSGSS VEGETA: Fixed a bug that triggers Z-Change voice over dialogues instead of Z-Assist ones

NEW FEATURES

  • Z-UNION: Added Z-Union feature that enables players to join “Unions” (fan clubs) of their favorite character and get special rewards. And the longer you stay in a Union, the better the rewards become.
  • GAME LOBBY: Added the possibility to leave the Lobby by using the stairs at the entrance
  • OFFLINE LOBBY: Added option to enter the Offline Lobby from title screen

The new updates follow a previous batch of fixes after a commitment from Bandai Namco and producer Tomoko Hiroki where the company outlinined a roadmap for continued support and updates.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game runs at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles, as well as the PC. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Upcoming paid DLC characters are set to include Broly and Bardock, along with at least six other characters.

Dragon Ball FighterZ was released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

Arc previously worked on Dragon Ball Z: Extreme Butōden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.

Published by 13 March 2018, 5:34 PM EDTComment

A new Dragon Ball movie is coming this year! While we do not have a whole lot of information to discuss just yet, what we do already have speaks volumes, both through its imagery and through the otherwise-expected names that are missing in the initial announcement round. Tune in for a quick analysis of Akira Toriyama’s comments and staff reveals, and what this could mean for the future of the franchise!

SHOW DESCRIPTION:
Episode #0436! Mike, Julian, and Ajay discuss the trickle of information reveals about the upcoming theatrical film set for release in December 2018. A series director from “Dragon Ball Super” (with plenty of experience external to this franchise, as well) steps up to direct the new film, while new blood steps up to oversee its animation and visual design. Notably missing from the staff announcement is Tadayoshi Yamamuro. Between these staff announcements and what Toriyama says in his own words, what does this mean for the future of the franchise?

REFERENCED SITES:

Our podcast available via iTunes and/or Google Play Music, or you can pop the direct RSS feed into the program of your choice. You can also listen to this episode by directly downloading the MP3, or you can listen on YouTube and/or SoundCloud. We invite you to discuss this episode on our forum.

Published by 13 March 2018, 8:31 AM EDTComment

A short promotional video for Broli — one of the first two characters revealed as paid downloadable content for Dragon Ball FighterZ — has been released showcasing some of his special moves

The video concludes with a glimpse at the in-game alternate colors, player lobby character, and Z-Stamp that will accompany him for those that pay for access to the character.

Broli — a creation of film scriptwriter Takao Koyama — debuted in the eighth Dragon Ball Z film in March 1993. He would return for two additional films: the tenth movie in March 1994 and the eleventh movie (as a cloned “Bio”-version) in July 1994. In terms of video game appearances, Broli debuted as a secret playable character in 1993’s Super Butōden 2 on the Super Famicom, and has subsequently appeared in numerous games since then as both a standard character and hidden boss.

The game’s optional $34.99 “FighterZ Pass” covers eight additional playable characters over the game’s base roster; Bardock and Broli are the first of these eight. As of yet, no concrete release date has been announced for either of these characters.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game runs at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles, as well as the PC. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” has also been revealed as a new character central to the game’s story mode. Upcoming paid DLC characters are set to include Broly and Bardock, along with at least six other characters.

Dragon Ball FighterZ was released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan.

Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

Arc previously worked on Dragon Ball Z: Extreme Butōden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.