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Published by 01 July 2016, 1:12 PM EDTComment

Following last week’s slightly-unceremonious chapter one posting, Viz has added their English translation of the Dragon Ball Super manga’s second chapter to their website.

viz_dbs_chp2_posted

The respective page in our “Manga Guide” has been updated with this release information.

While the Dragon Ball Super television series has been licensed for certain international territories, no announcement has been made for North America.

The Dragon Ball Super manga began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ thirteenth chapter most recently running in the magazine’s August 2016 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. The first collected volume, covering the first nine chapters and one bonus chapter, was released this past April.

Published by 01 July 2016, 11:32 AM EDT1 Comment

The North American branch of Bandai Namco has announced that the upcoming Dragon Ball XENOVERSE 2 will be available 25 October 2016 on consoles and 28 October 2016 on PC, roughly alongside the European release. While the American version of the new trailer does not identify a release date, the description on YouTube lists these release dates.

Additionally, the company has announced that musician Steve Aoki will provide remixes in the game’s musical score.

Dragon Ball XENOVERSE 2 is in development for the PlayStation 4, Xbox One, and PC. The game is set for release in Japan this winter, with a 2016 release planned for international territories.

The original Dragon Ball XENOVERSE, developed by Dimps for Bandai Namco, was announced in May 2014 and launched in February 2015 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC (via Steam) internationally. The game saw a user-created character teaming up with Trunks and the Kaiōshin of Time to correct anomalies and disruptions to the timeline caused by the villains Mira, Towa, and Demigra. As of February 2016, the game had shipped over three million copies worldwide.

Published by 01 July 2016, 11:14 AM EDT1 Comment

The European branch of Bandai Namco has announced that the upcoming Dragon Ball XENOVERSE 2 will be available 28 October 2016. A new trailer for the game showcases different villains teaming up, such as Tullece (from Dragon Ball Z Movie 3) sharing the fruit from the Shinsei-ju with Slug (from Dragon Ball Z Movie 4). Different scenarios are also shown, such as Bardock watching a fight between “Super Saiyan Blue” Son Goku and Golden Freeza. Other confirmations include a Super Saiyan 3 transformation for avatar characters, as well as Janenba (from Dragon Ball Z Movie 12), and the likely return of Mira and Towa judging by Trunks’ narration.

Dragon Ball XENOVERSE 2 is in development for the PlayStation 4, Xbox One, and PC. The game is set for release in Japan this winter, with a 2016 release planned for international territories.

The original Dragon Ball XENOVERSE, developed by Dimps for Bandai Namco, was announced in May 2014 and launched in February 2015 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC (via Steam) internationally. The game saw a user-created character teaming up with Trunks and the Kaiōshin of Time to correct anomalies and disruptions to the timeline caused by the villains Mira, Towa, and Demigra. As of February 2016, the game had shipped over three million copies worldwide.

Published by 01 July 2016, 8:19 AM EDTComment

Shueisha has released the cover artwork for the upcoming sixth volume (“Legend 6”) of the Dragon Ball manga’s new “Digest Edition” (Sōshūhen):

db_digest_06

These editions are touted as allowing the reader to “enjoy Dragon Ball the same way as when it was serialized in Jump“, and are the same size as the original Weekly Shōnen Jump serialization (JIS B5; 18.2 × 25.7 cm). The volumes feature an exclusive large foldout poster, the original color pages and titles, promotional slogans, text and logos, and next issue previews at the end of each chapter.

“Legend 6” picks up with Chapter 135, will run 484 pages, and is set for release 08 July 2016 for ¥650 plus tax, with the second and fourth Friday of each subsequent month seeing one new volume apiece. “Legend 7” is due out 22 July 2016. “Legend 6” and “Legend 7” are available for pre-order via Amazon Japan.

Published by 30 June 2016, 3:25 PM EDTComment

Following up on our translation of the Akira Toriyama and Masakazu Katsura discussion from Young Jump in 2010, our latest translation for the archives jumps back in time a bit to 2008 with the release of Sachie-chan GOOD!! in Jump SQ. Whereas 2010’s Jiya continued the story of the Galactic Patrol (later to be heavily expanded upon in 2013’s Jaco the Galactic Patrolman), it was Sachie-chan GOOD!! that established the loosely-connected series.

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In this discussion, printed alongside the one-shot in the May 2008 issue of Jump SQ in Japan (released 02 April 2008), the two discuss their “ultimate collaboration” with Toriyama providing the story and Katsura providing the artwork, along with all the trials and tribulations that come along with such an arrangement.

Toriyama:
Since way back, I’ve enjoyed doing the storyboard, but really hated inking. So, I was simply glad to get just the good part.

Katsura:
Although I was quite the nag.

Toriyama:
You were a nag, all right. (laughs) You read the storyboard and said, “There’s no content.” I like stuff without any content. But he really wants to put some actual content in. Things like “human themes”. I hate that kind of stuff. (laughs)

Katsura:
With this job, I can now confidently say that Toriyama-san actually aims to draw things devoid of content. So for me, this storyboard was my archenemy. He deliberately does it so as not to put in anything that invites emotion. Plus, Toriyama-san’s stories progress with high energy the whole time.

Toriyama:
Even I only realized that part after you told me the other day.

Katsura:
So, to put it badly, you could say the tale has no climax…. But that’s Toriyama-san‘s touch, so whether I should keep that in, or change it up… I still haven’t come to an answer.

A few correlations are drawn to Dragon Ball throughout the discussion, such as Toriyama’s designs (seen below) feeling as if they could be right at home there, while Katsura and Toriyama also discuss their differing attitudes on risqué inclusions.

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READ THE FULL INTERVIEW TRANSLATION

At this point in 2008, the Dragon Ball franchise was in a bit of a holding-pattern: the Jump Super Anime Tour Special would not debut until later that year, and both the American live-action film Dragon Ball Evolution and the 20th anniversary “refresh” series Dragon Ball Kai were still about a year off. To see the beginnings of the Galactic Patrol combined with Toriyama’s outlook on content development is fascinating to put in historical context.

This interview has been archived in our “Translations” section. Stay tuned for even more Toriyama and Katsura antics translations!

Published by 28 June 2016, 9:05 AM EDTComment

Retailer listings showcase four versions of Batten Showjo Tai’s “Yoka-Yoka Dance” (“Easy-Going Dance”) CD single set for release this September, the upcoming fifth ending theme for the Dragon Ball Super TV series:

  • “Te wo Tsunaide (Join Hands) Edition” (VICL-37207; ¥926)
  • “Dragon Ball to go-issho (Together with Dragon Ball) Edition” (VICL-37208; ¥926)
  • “Kikinshai (Listen) Edition” (VICL-37209; ¥1,296)
  • “Minshai (Look) Edition” (VIZL-1027; CD+DVD combo; ¥1,851)

The “Join Hands Edition” will contain the following tracks:

  1. “Easy-Going Dance”
  2. “Your Hand”
  3. “Easy-Going Dance” (Instrumental)
  4. “Your Hand” (Instrumental)

The “Together with Dragon Ball Edition” will contain “Easy-Going Dance” and its instrumental version, along with an as-of-yet untitled cover song still to-be-determined.

The “Listen Edition” will combine and add to the content of the above editions and contain the following tracks:

  1. “Easy-Going Dance”
  2. “Fri! Fri! Friends!”
  3. “Your Hand”
  4. Cover Song (Untitled)
  5. “Easy-Going Dance” (Instrumental)
  6. “Fri! Fri! Friends! / Hooray! Hooray! Friends!” (Instrumental)
  7. “Your Hand” (Instrumental)
  8. Cover Song (Untitled; Instrumental)

Finally, the “Look Edition” will contain “Easy-Going Dance” and its instrumental version, “Fri! Fri! Friends!” and its instrumental version, and a bonus DVD with video footage still to-be-determined.

All four editions will be released 19 September 2016. “Yoka-Yoka Dance” is set to take over as the new ending theme for Dragon Ball Super this July.

Four editions of a CD single are the largest amount for a Dragon Ball song since 2010, when eleven different versions of the second Dragon Ball Kai ending theme song — “Wings of the Heart” by Team Dragon of AKB48 — were released.

Published by 25 June 2016, 1:04 PM EDTComment

Viz has posted an English translation of the first chapter of Toyotarō’s Dragon Ball Super manga on their website:

viz_super_manga_website

The chapter features the original Japanese sound effects with accompanying translations. “Hercule” remains as the edited name for Mr. Satan in the otherwise faithful translation.

No license announcement appears to accompany the posting, and no Dragon Ball Super manga volumes appear on the company’s upcoming release schedule (which currently runs through September 2016).

While the Dragon Ball Super television series has been licensed for certain international territories, no announcement has been made for North America.

The Dragon Ball Super manga began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ thirteenth chapter running this week in the magazine’s August 2016 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. The first collected volume, covering the first nine chapters and one bonus chapter, was released this past April.

UPDATE: Four days after posting the chapter, a blog entry on Viz’s shonenjump.com website announced a new initiative to post various manga chapters online for free, including said first chapter of Dragon Ball Super.

dbsuper_viz_announce

Special thanks to Donald Kirby for the heads-up!

Published by 24 June 2016, 10:05 PM EDTComment

While our primary goal here at Kanzenshuu is to document Dragon Ball information, this occasionally does extend to tangential material. This includes “pre-Dragon Ball” interviews with Akira Toriyama, which help explain where Dragon Ball came from and how Dr. Slump would ultimately shape his storytelling. As Toriyama’s career extends into and beyond Dragon Ball, our coverage may also include material during Dragon Ball‘s downtime. Our latest interview translation is one of these pieces!

Toriyama’s friendship with manga author Masakazu Katsura (DNA², Video Girl Ai, I”s, Zetman, etc.) spans decades, and this friendship has seeped into Dragon Ball itself in subtle ways: it was Katsura himself who supposedly came up with the idea of fusion, for example.

The duo’s friendship and collaboration continued through two specific works of interest as they relate to our latest translation: Sachie-chan GOOD!! in 2008, and JIYA in 2010. While Dragon Ball fans may know the Galactic Patrol by way of Jaco, the space organization actually began with these two prior one-shots.

Immediately after wrapping up JIYA‘s serialization, the 2010 #7 issue of Weekly Young Jump published a special behind-the-scenes interview with the duo. Toriyama and Katsura talk about their collaboration process, while Toriyama goes more in-depth about writing for a slightly-older audience; meanwhile, Katsura provides a few jabs at his friend’s expense:

Katsura:
This is the first time you’ve let the “dere” part of a “tsundere” come out, isn’t it? I mean, even when Bulma hooked up with that prematurely-balding guy, she wasn’t all over him.

Toriyama:
Vegeta is not balding! How dare you show such disrespect…!

Katsura:
So the fact that this time, Kaede, a bit unlike Bulma, shows something of a romantic side…

Toriyama:
Look, that’s because this is a seinen magazine. (laughs)

Perhaps most relevant to Dragon Ball is a previously-unpublished storyboard page for an entirely different version of the series. Over 40 pages were apparently drawn of this alternate take, where both the alien character and the man he encounters are completely different from in JIYA.

The dialog in this one particular storyboard page — referencing a downed-spaceship, a “Super-Elite,” super-strength, and more — may sound oddly familiar some six years later, even beyond the Galactic Patrol setup in JIYA itself. It would seem that Toriyama took these unfinished ideas and adapted them almost directly into Jaco the Galactic Patrolman in 2013!

READ THE FULL INTERVIEW TRANSLATION

This interview has been archived in our “Translations” section. Stay tuned for additional Toriyama and Katsura antics translations!

Published by 22 June 2016, 4:22 PM EDTComment

This week’s August 2016 issue of Shueisha’s V-Jump magazine in Japan contains a brief update on Bandai Namco’s upcoming console video game, Dragon Ball XENOVERSE 2.

vjump_aug2016_xv2_fullpage

The game will be set in Age 852, two years after the “Demigra Incident” (i.e., the first game) in Age 850. The time patrol has since expanded, and players will take on the role of a new recruit. History is changing again, with Tullece (from Dragon Ball Z Movie 3) and Coola (from Dragon Ball Z Movie 5) appearing on Namek, the Ginyu Force powering up from Shinsei-ju fruit, etc. This time the player will not merely fix history, but will “infiltrate” it as well, such as going undercover to join Freeza’s army.

Dragon Ball XENOVERSE 2 is in development for the PlayStation 4, Xbox One, and PC. The game is set for release in Japan this winter, with a 2016 release planned for international territories.

The original Dragon Ball XENOVERSE, developed by Dimps for Bandai Namco, was announced in May 2014 and launched in February 2015 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC (via Steam) internationally. The game saw a user-created character teaming up with Trunks and the Kaiōshin of Time to correct anomalies and disruptions to the timeline caused by the villains Mira, Towa, and Demigra. As of February 2016, the game had shipped over three million copies worldwide.

Published by 22 June 2016, 2:32 PM EDTComment

The bundle pack for Bandai Namco’s upcoming Dragon Ball Fusions video game for the Nintendo 3DS will come packaged with a bonus downloadable game from the franchise’s Nintendo Famicom days: 1990’s Dragon Ball Z: Kyōshū! Saiya-jin (“Assault! The Saiyans”).

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A new 15-second trailer for Dragon Ball Fusions recaps some of the latest announcements and promotes the bonus Famicom game:

Kyōshū! Saiya-jin follows the events of the Saiyan arc along with the first Dragon Ball Z film. The game was later adjusted and combined with its follow-up, 1991’s Dragon Ball Z: Gekishin Furīza!! (“Fierce God Freeza!!”), to create the 1992 Super Famicom game, Dragon Ball Z: Super Saiya Densetsu (“Super Saiya Legend”).

Kyōshū! Saiya-jin was recently included within the 2013 Nintendo 3DS compilation package J Legend Retsuden (“Jump Legend History”). Another of the compilation’s inclusions, Super Butōden 2, was included as a pre-order/first-pressing bonus with 2015’s Dragon Ball Z: Extreme Butōden, also on the Nintendo 3DS.

Dragon Ball Fusions (originally revealed as “Project Fusion”) is currently under development by Ganbarion for a 04 August 2016 release by Bandai Namco on the Nintendo 3DS in Japan. No international localization has been announced as-of-yet.

Thanks to Vitas Varnas for the heads-up.