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3,854 Posts & 2,436 Pages Documenting Dragon Ball, since 1998. We've got you covered!
Published by 17 May 2017, 3:45 PM EDTComment

The original seven Daizenshuu (“Great Complete Collection”) guide books each came with a bonus insert pamphlet called the “Shenlong Times”. These smaller, short booklets contained interviews with production staff, musings from original author Akira Toriyama, and comments from other professional and celebrity fans of the series. Translations of the first, second, fourth, and seventh issues have been up on our site for some time. Today, we add the third, fifth, and sixth issues, wrapping this little series up for good! Each of these dates back to 1995.

In the third issue, scenario writer Takao Koyama speaks to Goku’s carefree and accepting attitude, a point he will return to multiple times in future interviews:

You know, I like Goku’s line, “Well, whatever”. No matter the situation, he accepts it with “well, whatever”, then thinks about what he should do from there. That sort of freedom, where he doesn’t get fixated on something from the start, takes whatever there is, and comes out from there — I really like that. I have a feeling that the fans are probably saved by that, as well. Just as they’re feeling cornered by a variety of things, such as cram school or whatever else, Goku accepts everything with a, “Well, whatever”; I like that sort of strength.

READ THE FULL TRANSLATION

In the fifth issue, various production staff members (namely Fuji TV producer Kenji Shimizu and Toei Animation producer Kōzō Morishita) discuss the television series’ name change, and what the initial plans were supposed to be versus what reality brought them:

Shimizu: No; actually, we fretted a great deal about that title. Originally, we called it “Gohan’s Great Adventure” for the longest time. (laughs)

Morishita: That’s right; because we thought it would go with Gohan as the main character.

Shimizu: And then Toriyama-sensei said things like, “No, the protagonist is really Goku.” Then we asked, “Is that so? Then what should we do about the title?” and he replied, “Wouldn’t it be cool with just a Z?” “Ah, that’s OK,” and with that, it was decided. (large outburst of laughter)

Morishita: Looking back now, that Z doesn’t seem very out-of-place, but it did at first. So we’d have to explain the Z, in a variety of aspects. That it was the final chapter, or that it was linked to “A”…. After about a year had passed, however, those questions went away. It really does grow on you. But originally, it was a surprise, because to us, it was “Gohan’s Great Adventure”.

Shimizu: It must have caused quite a stir when that happened. (laughs)

Koyama: Even so, the one thing we tried to avoid was the image that it was the end. It would would have a negative sense with “this is the end”. We really obsessed over that.

READ THE FULL TRANSLATION

In the sixth issue, in addition to a general discussion regarding Goku’s character and Freeza’s evil nature, Koyama discusses the process of creating the original Bardock television special, and the honor the team felt when Toriyama incorporated the character as-is back into the manga:

And also, what I was incredibly grateful for was the story of Bardock that we did in the TV Special. That’s because we were given the privilege of doing an aspect of the story that wasn’t in the original work. After that, Sensei followed our lead with the original work…. He respected what we’d done, and even made the story consistent with ours. Nothing else matches that kind of blessing. I think it’s rare to allow the staff and cast to do things that freely. Toriyama-sensei is incredible in that respect. We have no intention of making something bad either, and he really gives us the motivation to do our utmost.

READ THE FULL TRANSLATION

These have all been added to our “Translations” section, where you can find the other “Shenlong Times” translations, as well as interviews from the Daizenshuu and beyond!

Published by 17 May 2017, 9:15 AM EDTComment

Dragon Ball Heroes: Ultimate Mission X for the Nintendo 3DS — the third and latest portable entry supporting the over-six-years-old, still-going-strong, card-based arcade game — launched in Japan 27 April 2017. According to the Media Create sales list for the reporting period of 08 May 2017 to 14 May 2017, the game pushed an additional 10,574 copies during its third week on sale, bringing its total sales to 138,938 copies in Japan.

By comparison, the original Ultimate Mission had sold 121,697 copies by its respective third week in March 2013, while Ultimate Mission 2 had done 119,689 copies by its respective third week in August 2014. The most recent Nintendo 3DS game prior to Ultimate Mission X‘s release — Ganbarion’s Dragon Ball Fusions — had pushed 127,652 total copies by its respective third week last August.

Published by 16 May 2017, 3:07 PM EDT1 Comment

A press release from today details additional Dragon Ball-branded merchandise coming to North America in 2017, specifically focused around the Dragon Ball Super television series.

Toei And Funimation Announce New Dragon Ball Licensing Agreements
Partnerships Include both “Dragon Ball Super” and “Dragon Ball Z” Anime Series

LOS ANGELES, May 16, 2017 /PRNewswire/ — Toei Animation Inc. and Funimation® Entertainment announced new and renewed license agreements for the Dragon Ball franchise. These agreements with multiple partners in a variety of merchandise categories encompass both the “Dragon Ball Super” and “Dragon Ball Z” anime series. Dragon Ball is an iconic global brand and has been a pop culture favorite in North America for more than 20 years. “Dragon Ball Super,” the first new storyline from original creator Akira Toriyama in more than 18 years, began airing on January 7, 2017 on North American cable television and garnered more than 1 million viewers for its premiere episode.

This latest round of Dragon Ball licensing agreements follows an earlier series of apparel agreements with Bioworld, Great Eastern Entertainment and JCorp announced by Toei Animation and Funimation at The Collective at Magic in February 2017. Licensed merchandise included in today’s announcement will be available in a variety of retailers across the U.S. and Canada.

Toei Animation and Funimation are actively seeking additional licensing partners including mass market distributors for “Dragon Ball Super” themed merchandise in several categories including bags, headwear and bedding and underwear.

New licensing agreements include:

  • Bandai: Leading manufacturer and master toy licensee for the Dragon Ball franchise will release a new line of “Dragon Ball Super” toys starting in Fall 2017.
  • Calendar Holdings: The leading supplier of calendars, with a collection of more than 6,000 calendars, will produce a new series of themed calendars based on “Dragon Ball Super.”
  • DigitalSoaps: The geek themed soap company with create a series of highly detailed soaps based on “Dragon Ball Z.”
  • Everything Legwear: The well-known merchandiser of licensed hosiery in the pop culture space will produce a new themed collection of socks based on “Dragon Ball Super.”
  • FUN.com: A top supplier of Halloween costumes will continue producing its collection costumes, wigs, masks and accessories based on characters from “Dragon Ball” and “Dragon Ball Z.”
  • Funko: Producer of the globally popular Pop! Vinyl line of collectibles will create a new collection of characters from the Dragon Ball franchise.
  • Great Eastern Entertainment: The leading manufacturer of licensed anime and entertainment merchandise will create a new collection of accessories based on “Dragon Ball Super.”
  • IDW Publishing: One of the top publishers of comic books and graphic novels will create a new collection of themed non-collectible board, tile-laying games as well as dice games based on “Dragon Ball Z.”
  • Just Toys International: The global toy company specializing in licensed toys and gifts will create new collections of themed plush clips, plush figures and mini posters based on “Dragon Ball Super” as well as themed plush clips and plush figures based on “Dragon Ball Z.”
  • Rabbit Tanaka: A major manufacturer of innovative licensed products will continue producing themed wall décor, lighting, clocks, dartboards, pool cue sticks and rotational molded banks based on “Dragon Ball Z.”
  • Surreal Entertainment: The leading manufacturer of fan-driven licensed merchandise will continue producing themed home goods, auto accessories, coin banks, game dice and desktop accessories based on “Dragon Ball Z.”
  • Trends International: The leading supplier of licensed posters, calendars, stickers and social will produce a new collection of themed posters in a variety of sizes based on “Dragon Ball Super.”
Published by 10 May 2017, 11:42 AM EDT1 Comment

Dragon Ball Heroes: Ultimate Mission X for the Nintendo 3DS — the third and latest portable entry supporting the over-six-years-old, still-going-strong, card-based arcade game — launched in Japan 27 April 2017. According to the Media Create sales list for the reporting period of 01 May 2017 to 07 May 2017, the game pushed an additional 31,271 copies during its second week on sale, bringing its total sales to 128,365 copies in Japan.

By comparison, the original Ultimate Mission had sold 110,301 copies by its respective second week in March 2013, while Ultimate Mission 2 had done 108,857 copies by its respective second week in August 2014. The most recent Nintendo 3DS game prior to Ultimate Mission X‘s release — Ganbarion’s Dragon Ball Fusions — had pushed 109,310 total copies by its respective second week last August.

Published by 09 May 2017, 11:38 AM EDTComment

This week’s show has a few bits of what we do best: expanding some news into a larger topic, and going in-depth to reflect on some of our own processes compared with the franchise’s official English-language release. Tune in for a rundown on various changes (and perhaps even mistakes!) made with characters and names in Dragon Ball Super‘s latest story arc, and stick around for a comparison between our own translation versus Viz’s official translation of the special interview in the manga’s first collected volume.

SHOW DESCRIPTION:
Episode #0424! Mike and Jake review the latest “Dragon Ball Super” character name developments alongside a quick look back at various production slip-ups and changes. Julian joins for a little inside-baseball chat about translation using Viz’s “Dragon Ball Super” Volume 1 interview as a base. Tune in for all this and a little bit of news recap from the last week!

REFERENCED SITES:

Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook, Instagram, Google+, and Tumblr.

Our podcast feed is available via iTunes and/or Google Play Music. You can also listen to this episode by directly downloading the MP3, or you can listen on YouTube and/or SoundCloud.

Published by 07 May 2017, 1:05 PM EDTComment

After a lengthy delay following an expected January(ish) release, Shueisha has published the second chapter of fan-artist-gone-pro dragongarowLEE‘s Dragon Ball Side-Story: The Case of Being Reincarnated as Yamcha on the Shōnen Jump+ digital platform.

Taking to Twitter, dragongarowLEE apologized for the delay and urged fans to check out the new chapter, which pits Yamcha in the battle against Nappa and Vegeta:

大変お待たせいたしました‼︎

間隔空いてしまってすみませんm(_ _)m
でもこれを読んでGW終わりの憂鬱さを少しでも払拭してもらえたらいいなと思います(^^)


Sorry for the long wait!!

Sorry for the long break between chapters, m(_ _)m But I hope I can get you to brush off the end-of-Golden-Week blues even just a little bit by reading this (^^)

Dragon Ball Side-Story: The Case of Being Reincarnated as Yamcha debuted last December and is available to read for free in its original Japanese language on Shueisha’s Shōnen Jump+ digital platform. The series revolves around a young man who dies and is reincarnated in the Dragon World as Yamcha. With his knowledge of the Dragon Ball series, he is able to change Yamcha’s fate. There series is planned for three total chapters.

Published by 07 May 2017, 12:41 PM EDTComment

The Italian branch of WIRED has posted an interview with Toyotarō — illustrator of the Dragon Ball Super manga — in conjunction with the Napoli Comicon. In the interview, Toyotarō speaks about his childhood love of the franchise, working on the series now in an official capacity, and teases information about where the current “Universe Survival arc” may be going.

Forum-goer ciccioDM has provided an English translation of their own on our board. Perhaps most interestingly, the interview wraps up with a tease about the series’ current lineup:

I can only say this: do not think you already know the definitive teams for the upcoming Tournament of Power. Even if they have been already revealed.

The interview on WIRED‘s website unfortunately uses several fan-drawn images that pre-date actual production on and character reveals for the Dragon Ball Super series proper.

The Dragon Ball Super “comicalization” began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ twenty-third chapter coming last month in the magazine’s June 2017 issue; the chapter was published digitally in English the same day by Viz. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. Viz is currently releasing free digital chapters of the series; the first print volume was released 02 May 2017.

The Dragon Ball Super television series now receives weekly simulcast streams on services such as Crunchyroll and Daisuki. FUNimation has also announced their American distribution license for the series, with the English dub beginning earlier this year on Cartoon Network, and a home release set to begin in July.

Published by 06 May 2017, 1:14 PM EDT1 Comment

In promotion of this weekend’s eighty-ninth episode, the Dragon Ball Super television series’ official website reveals Yuka Komatsu as the voice of Caulifla, a Saiyan from Universe 6 who debuted (unvoiced and uncredited) in last week’s episode. While Komatsu has not provided a voice in the series-proper before now, she has contributed one of the selectable Time Patroller voices in the Dragon Ball XENOVERSE series of video games.

A female Saiyan from Universe 6. Though she looks like a delinquent girl, she has a brilliant fighting sense.

Additionally, a brief MANTANWEB article reinterates the same voice information and provides another brief snippet:

Caulifla, who seems like a “delinquent girl”, possesses a genius fighting sense and ends up being scouted by Cabba as a competitor in the “Tournament of Power”, the martial arts tournament pitting the universes against one another.

Earlier this week, the source code on the series’ official website revealed a seemingly-incomplete biography for a female Saiyan named “Kale” (ケール Kēru):

Always gets chewed out by Cabba for being too nervous. After Cabba tells her to unleash her anger in order to become Super Saiyan, her pent-up stress takes her into a berserker state. Has incredible power once she cuts loose.

The Dragon Ball Super television series now receives weekly simulcast streams on services such as Crunchyroll and Daisuki. FUNimation has also announced their American distribution license for the series, with the English dub beginning earlier this year on Cartoon Network, and a home release set to begin in July.

Published by 05 May 2017, 10:38 AM EDTComment

Dragon Ball Heroes: Ultimate Mission X for the Nintendo 3DS — the third and latest portable entry supporting the over-six-years-old, still-going-strong, card-based arcade game — launched in Japan last week on 27 April 2017. According to the Media Create sales list for the reporting period of 24 April 2017 to 30 April 2017, the game pushed 92,809 copies, coming in as the second-best-performing game of the week (behind only Mario Kart 8 Deluxe).

The first game moved 88,386 copies during its respective first week upon release in March 2013, while the sequel pushed 81,584 copies during its own respective first week in August 2014. Most recently on the Nintendo 3DS, Ganbarion’s strategy/RPG Dragon Ball Fusions pushed 77,509 copies during its respective first week in August 2016.

Published by 01 May 2017, 12:24 PM EDTComment

After a short break, our podcast returns this week with a check-in on the updated visual style and effects on display in Dragon Ball Super‘s “Universe Survival arc”. We first took a look when the new arc was only a couple episodes into the story — tune in for our latest analysis!

SHOW DESCRIPTION:
Episode #0423! Mike and Ajay check in on the updated visual style and effects on display in the “Universe Survival arc” of “Dragon Ball Super”. Have the filters been toned down in any way, or is that perception just a side effect of the story’s various locales? Has pre-production evened out to acceptable levels, and what kinds of tidbits are out there on social media telling the behind-the-scenes story?

REFERENCED SITES:

Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook, Instagram, Google+, and Tumblr.

Our podcast feed is available via iTunes and/or Google Play Music. You can also listen to this episode by directly downloading the MP3, or you can listen on YouTube and/or SoundCloud.